API:Full list

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API Full list Part 1 | API Full list Part 2

API Full list Part 1

_LabelGetLinkColor()
_LabelGetText()
_LabelGetTextColor()
_LabelGetTextDimensions()
_WindowGetDimensions()
_WindowGetShowing()
AcceptTrade()
ActivateTactics()
AddActiveTactic()
AddBinding() - bind an action to buttons.
AddCraftingItem()
AddItemEnhancement()
AddSelectedReward()
AnimatedImageSetPlaySpeed()
AnimatedImageSetTexture()
AnimatedImageStartAnimation()
AnimatedImageStopAnimation()
AssignLootItem()
AttachTrophyToLocation()
AttachWindowToWorldObject()
AutoEquipItem()
BeginItemEnhancement()
BroadcastEvent()
BuildTableFromCSV()
ButtonGetCheckButtonFlag()
ButtonGetDisabledFlag()
ButtonGetHighlightFlag()
ButtonGetPressedFlag()
ButtonGetStayDownFlag()
ButtonGetText()
ButtonSetCheckButtonFlag()
ButtonSetDisabledFlag()
ButtonSetHighlightFlag()
ButtonSetPressedFlag()
ButtonSetStayDownFlag()
ButtonSetText()
ButtonSetTextColor()
ButtonSetTexture()
ButtonSetTextureSlice()
BuyCareerPackage() - purchase a set of gear for your career, tier, category, packageID. Probably Locked.
CancelSpell()
CancelTrade()
ChangeTrade()
CircleImageSetFillParams()
CircleImageSetRotation()
CircleImageSetTexture()
CircleImageSetTextureScale()
CircleImageSetTextureSlice()
ClearActiveTactics()
ClearCursor()
ClearSelectedRewards()
ComboBoxAddMenuItem()
ComboBoxClearMenuItems()
ComboBoxGetDisabledFlag()
ComboBoxGetSelectedMenuItem()
ComboBoxGetSelectedText()
ComboBoxSetDisabledFlag()
ComboBoxSetSelectedMenuItem()
CommandPet()
CommandPetDoAbility()
CommandPetToggleAbility()
CreateConversationLog()
CreateMapInstance()
CreateUIDocumentFile()
CreateWindow()
CreateWindowFromTemplate()
DestroyItem()
DestroyWindow()
DetachWindowFromWorldObject()
DockableWindowDock()
DockableWindowGetTabOffset()
DockableWindowGetTabString()
DockableWindowSetTabOffset()
DockableWindowSetTabString()
DoesWindowExist()
DynamicImageClearCustomShader()
DynamicImageHasTexture()
DynamicImageSetCustomShader()
DynamicImageSetRotation()
DynamicImageSetTexture()
DynamicImageSetTextureDimensions()
DynamicImageSetTextureScale()
DynamicImageSetTextureSlice()
EndItemEnhancement()
ForceUpdateWorldObjectWindow()
FuseItemEnhancements()
GameData.GetInfluenceRewards()
GameData.GetQuestRewards()
GameData.GetRvRStatusData()
GameData.GetRvRStatusForZone()
GameData.GetScenarioPlayers()
GameData.InteractData.GetLootableItem()
GameData.InteractData.GetLootList()
GameData.InteractData.IsLootAvailable()
GameData.Player.GetAdvanceData()
GameData.Player.GetAdvancePointsAvailable() - returns number of points available.
GetAbilityData()
GetAbilityDescription()
GetAbilityTable()
GetActionIdFromName() - returns the user_prefs action equivalent. Which won't work with WindowSetGameActionTrigger.
GetActionNameFromId()
GetActionsForButtonCombination() - returns the action for a key combination.
GetActiveAbility()
GetActiveObjectivesData()
GetActiveTactics()
GetAFKFlag()
GetAllianceMemberCounts()
GetAllianceMemberData()
GetAreaData() - returns data about various areas.
GetBannerConfigurationData()
GetBattlegroupMemberData()
GetBindingsForAction() - returns the binding for an action.
GetButtonName() - returns the name of a button.
GetCareerResource()
GetChoiceRewardsData()
GetCraftingData()
GetCultivationInfo()
GetCurrentEnhancementItemData()
GetEffectsTable()
GetEquipmentData()
GetExperienceData()
GetFlightMasterData()
GetFriendsList()
GetGameDataObjectives()
GetGivenRewardsData()
GetGroupData()
GetGuildAdvancementData()
GetGuildMemberData()
GetGuildPermissionData()
GetIconData()
GetIgnoreList()
GetInfluenceData()
GetInventoryItemData()
GetItemSetData()
GetLFGList()
GetLFMList()
GetLoadLuaDebugLibrary()
GetLocationsForTrophies()
GetLootRollData()
GetMacrosData()
GetMapIconData()
GetMapPointData()
GetMillisecs()
GetNameForObject - gets the name of an object from it's source ID
GetNumGroupmates()
GetNumTacticsSlots()
GetPlayerEnergy()
GetPlayerMoraleLevel()
GetPQLootWinners()
GetPQTopContributors()
GetQuestData()
GetQuestItemData()
GetQuestPointConditions()
GetReleventAreaIndex()
GetScenarioData()
GetScreenResolution()
GetSearchList()
GetSocialPreferenceData()
GetStoreData()
GetStringFormatFromTable()
GetStringFromTable()
GetTacticsSet()
GetTargetStatesData()
GetTomeAlertsData()
GetTradeItemData()
GetTrophyData()
GetUpdatedTargets()
GetUseLuaErrorHandling()
GetZonePairing()
HelpWindowGetEntryData()
HelpWindowGetTopicList()
HorizontalScrollWindowGetOffset()
HorizontalScrollWindowSetOffset()
HorizontalScrollWindowUpdateScrollRect()
InitiateTrade()
IsAbilityEnabled()
IsInternalBuild()
IsPlayerInitialized()
IsTargetValid()
IsWarBandActive()
LabelGetFont()
LabelGetWordWrap()
LabelSetFont()
LabelSetLinkColor()
LabelSetText() - Changes the text of a specific Label
LabelSetTextColor()
LabelSetWordWrap()
ListBoxGetDataIndex()
ListBoxSetDataTable()
ListBoxSetDisplayOrder()
ListBoxSetVisibleRowCount()
LoadResources()
LoadStringTable()
LogDisplayAddLog()
LogDisplayGetFilterColor()
LogDisplayGetFilterState()
LogDisplayGetFont()
LogDisplayGetShowFilterName()
LogDisplayGetShowLogName()
LogDisplayGetShowTimestamp()
LogDisplayGetTextFadeTime()
LogDisplayHideFilterSubType()
LogDisplayIsScrolledToBottom()
LogDisplayRemoveLog()
LogDisplayResetLineFadeTime()
LogDisplayScrollToBottom()
LogDisplaySetFilterColor()
LogDisplaySetFilterState()
LogDisplaySetFont()
LogDisplaySetShowFilterName()
LogDisplaySetShowLogName()
LogDisplaySetShowTimestamp()
LogDisplaySetTextFadeTime()
LogLuaMessage()
LogSetLimit()
LogSystem()
LootAllItems()
LootItem()
MapGetChildMaps()
MapGetCoordinatesForPoint()
MapGetParentMap()
MapGetPlayerLocationMaps()
MapSetMapView()
MapSetPinFilter()
ModuleInitialize()
ModuleLoad()
ModuleRestrictedLoad()
ModuleSetEnabled()
ModulesGetData()
ModulesInitializeAllEnabled()
ModulesInitializeRestricted()
ModulesLoadFromDirectory()
ModulesLoadFromListFile()
MoveWindowToWorldObject()
NifDisplayAnimGetLoop()
NifDisplayAnimGetTime()
NifDisplayAnimIsActive()
NifDisplayAnimPause()
NifDisplayAnimSetLoop()
NifDisplayAnimSetTime()
NifDisplayAnimStart()
NifDisplayAnimStop()
PageWindowAddPageBreak()
PageWindowAddSplitableWindow()
PageWindowClearPageBreaks()
PageWindowClearSplitableWindows()
PageWindowGetCurrentPage()
PageWindowGetNumPages()
PageWindowGetNumPagesDisplayed()
PageWindowRemovePageBreak()
PageWindowRemoveSplitableWindow()
PageWindowSetCurrentPage()
PageWindowUpdatePages()
PlayInteractSound()
PlaySound()
PQLootItem()
RegisterEventHandler()
RegisterWindowSet()
RemoveActiveTactic()
RemoveAllBindings() - remove all bindings from an action.
RemoveBinding() - remove a binding from an action.
RemoveCraftingItem()
RemoveEffect()
RemoveItemEnhancement()
RemoveMapInstance()
RemoveSelectedReward()
RemoveTargetEffect()
RemoveTomeAlert()
RequestItemSet()
RequestMoveItem()
RestoreDefaultBindings() - restores the game's default bindings.
SaveTacticsSet()
ScaleInterface()
ScrollWindowGetOffset()
ScrollWindowSetOffset()
ScrollWindowUpdateScrollRect()
SelectInfluenceReward()
SelectItemRollChoice()
SendBannerConfigurationData()
SendBugReport()
SendLFGOptions()
SendLFGSearchRequest()
SendLFMOptions()
SendLFMSearchRequest()
SendPlayerSearchRequest()
SendSurveyResponse()
SetAuxHotBarSlot()
SetCursor()
SetGroupLootMode()
SetGroupLootThreshold()
SetHotBarSlot()
SetItemDragging()
SetLoadingScreenImage()
SetLoadLuaDebugLibrary()
SetMacroData()
SetMoraleBarSlot()
SetOverheadMapImage()
SetPaperDollBackground()
SetPlayerPortraitBackground()
SetTargetPortraitBackground()
Settings.GetAddOnsList()
Settings.GetSettingsForWindow() - return settings for windowname.
Settings.LoadChatSettings()
Settings.SetAddOnEnabled()
Settings.SetCustomSettingForWindow() - set special settings for a window.
Settings.SetSettingsForWindow() - set windowName, version, sizeX, sizeY, posX, posY, movable, alpha.
SetTrackQuest()
SetTrackQuestPin()
SetUseLuaErrorHandling()
SliderBarGetCurrentPosition()
SliderBarSetCurrentPosition()
StatusBarGetCurrentValue()
StatusBarGetMaximumValue()
StatusBarSetCurrentValue()
StatusBarSetMaximumValue()
StatusBarStopInterpolating()
StringToWString()
SwapActiveTactic()
TakeScreenShot()
TargetPlayer()
TextEditBoxGetFont()
TextEditBoxGetHistory()
TextEditBoxGetText()
TextEditBoxGetTextColor()
TextEditBoxSelectAll()
TextEditBoxSetFont()
TextEditBoxSetHandleKeyDown()
TextEditBoxSetHistory()
TextEditBoxSetText()
TextEditBoxSetTextColor()
TextLogAddEntry()
TextLogAddFilterType()
TextLogAddSingleByteEntry()
TextLogCreate()
TextLogDestroy()
TextLogDisplayShowScrollbar()
TextLogGetEnabled()
TextLogGetEntry()
TextLogGetIncrementalSaving()
TextLogGetNumEntries()
TextLogLoadFromFile()
TextLogSaveLog()
TextLogSetEnabled()
TextLogSetIncrementalSaving()
TomeGetAchievementsEntryData()
TomeGetAchievementsSubTypeData()
TomeGetAchievementsTOC()
TomeGetBestiarySpeciesData()
TomeGetBestiarySubTypeData()
TomeGetBestiaryTOC()
TomeGetHistoryAndLoreEntryData()
TomeGetHistoryAndLoreTOC()
TomeGetHistoryAndLoreZoneData()
TomeGetItemRewardData()
TomeGetItemRewardsList()
TomeGetNoteworthyPersonsEntryData()
TomeGetNoteworthyPersonsTOC()
TomeGetNoteworthyPersonsZoneData()
TomeGetPlayerTitleData()
TomeGetPlayerTitlesAvailiableTypes()
TomeGetPlayerTitlesTypeData()
TomeGetTacticRewardData()
TomeGetTacticRewardsList()
TomeGetWarJournalAvailiableStorylines()
TomeGetWarJournalEntryData()
TomeGetWarJournalStorylineData()
TomeIsAchievementsEntryUnlocked()
TomeIsAchievementsSubTypeUnlocked()
TomeIsBestiarySpeciesUnlocked()
TomeIsBestiarySubTypeUnlocked()
TomeIsHistoryAndLoreEntryUnlocked()
TomeIsNoteworthyPersonsEntryUnlocked()
TomeIsPlayerTitleUnlocked()
TomeIsWarJournalEntryUnlocked()
TomeIsWarJournalStorylineUnlocked()
TomeRequestItemReward()
TomeSetActivePlayerTitle()
TomeSetBestiarySpeciesImage()
TomeSetBestiarySubTypeImage()
TomeSetWarJournalEntryImage()
UnloadStringTable()
UnregisterEventHandler()
UpdateCraftingStatus()
UseEffect()
VerticalScrollbarGetLineSize()
VerticalScrollbarGetMaxScrollPosition()
VerticalScrollbarGetPageSize()
VerticalScrollbarGetScrollPosition()
VerticalScrollbarSetLineSize()
VerticalScrollbarSetMaxScrollPosition()
VerticalScrollbarSetPageSize()
VerticalScrollbarSetScrollPosition()
WindowAddAnchor()
WindowAssignFocus()
WindowBatchDraw()
WindowBreakPoint()
WindowClearAnchors()
WindowForceProcessAnchors()
WindowGetAlpha()
WindowGetFontAlpha()
WindowGetHandleInput()
WindowGetId()
WindowGetLayer()
WindowGetMovable()
WindowGetMoving()
WindowGetOffsetFromParent()
WindowGetParent()
WindowGetPopable()
WindowGetResizing()
WindowGetScale()
WindowGetScreenPosition()
WindowGetState()
WindowGetTintColor()
WindowIsGameActionLocked()
WindowRegisterEventHandler()
WindowResizeOnChildren()
WindowSetAlpha()
WindowSetDimensions()
WindowSetFontAlpha()
WindowSetGameActionData()
WindowSetGameActionTrigger()
WindowSetHandleInput()
WindowSetId()
WindowSetLayer()
WindowSetMovable()
WindowSetMoving()
WindowSetOffsetFromParent()
WindowSetParent()
WindowSetPopable()
WindowSetResizing()
WindowSetScale()
WindowSetShowing() - Sets the visibility for Windows
WindowSetTintColor()
WindowSetUpdateFrequency()
WindowStartAlphaAnimation()
WindowStartPositionAnimation()
WindowStartScaleAnimation()
WindowStopAlphaAnimation()
WindowStopPositionAnimation()
WindowStopScaleAnimation()
WindowUnregisterEventHandler()
WorldToScreen()
WStringToString()


AbilitiesWindow.ActionLButtonDown()
AbilitiesWindow.ActionLButtonUp()
AbilitiesWindow.ActionMouseOver()
AbilitiesWindow.ActionRButtonDown()
AbilitiesWindow.CreateFilterTabs()
AbilitiesWindow.DisplayCurrentPage()
AbilitiesWindow.FilterTabTooltip()
AbilitiesWindow.GetAbilityFromMouseOverEntry()
AbilitiesWindow.HandleSpecialDisplay()
AbilitiesWindow.HandleSpecialFilters()
AbilitiesWindow.HandleSpecialMouseOver()
AbilitiesWindow.Hide()
AbilitiesWindow.HideMouseOverFrame()
AbilitiesWindow.Initialize()
AbilitiesWindow.MainTabTooltip()
AbilitiesWindow.NextPage()
AbilitiesWindow.OnClose()
AbilitiesWindow.OnCraftingLButtonDown()
AbilitiesWindow.OnCraftingLButtonUp()
AbilitiesWindow.OnCraftingMouseOver()
AbilitiesWindow.OnCraftingMouseOverEnd()
AbilitiesWindow.OnLoadingEnd()
AbilitiesWindow.OnMouseWheel()
AbilitiesWindow.OnOpen()
AbilitiesWindow.PrevPage()
AbilitiesWindow.SelectMode()
AbilitiesWindow.SetActionMouseOverFrame()
AbilitiesWindow.SetMode()
AbilitiesWindow.Shutdown()
AbilitiesWindow.SubFilterCareerTactic()
AbilitiesWindow.SubFilterCore()
AbilitiesWindow.SubFilterNone()
AbilitiesWindow.SubFilterPath1()
AbilitiesWindow.SubFilterPath2()
AbilitiesWindow.SubFilterPath3()
AbilitiesWindow.SubFilterRenown()
AbilitiesWindow.SubFilterRenownTactic()
AbilitiesWindow.SubFilterTomeTacitc()
AbilitiesWindow.ToggleShowing()
AbilitiesWindow.UpdateAbilitiesDisplay()
AbilitiesWindow.UpdateFiltersForMode()
AbilitiesWindow.UpdateIfNotLoading()
AbilitiesWindow.UpdatePageButtons()
AbilitiesWindow.UpdatePlayerRenownPassives()
AbilitiesWindow.UpdatePlayerSkillData()
AbilitiesWindow.UpdateTradeSkillButtons()
AbilityFilterTab.SetFilterData()
AbilityFilterTab.SetSelected()
ActionBar.AnchorButtons()
ActionBar.Create()
ActionBar.CreateCaps()
ActionBar.GetButtonData()
ActionBar.GetButtonFactory()
ActionBar.OnInitializeCustomSettings()
ActionBar.RegisterButtonFactory()
ActionBar.RestoreDefaultCustomization()
ActionBar.SetButtonData()
ActionBar.SetPageSelectorSequence()
ActionBar.ShowCaps()
ActionBar.ShowEmptySlots()
ActionBar.Update()
ActionBar.UpdateIcons()
ActionBar.UpdateKeyBindings()
ActionBar.UpdatePageDisplay()
ActionBar.UpdateShownRefCount()
ActionBar.UpdateShownSlots()
ActionBar.UpdateSlotEnabledState()
ActionBarClusterManager.AddClusterSettingsTable()
ActionBarClusterManager.DestroyCluster()
ActionBarClusterManager.Initialize()
ActionBarClusterManager.LayoutEditorEventHandler()
ActionBarClusterManager.OnInitializeCustomSettingsForFrame()
ActionBarClusterManager.ReanchorCluster()
ActionBarClusterManager.RegisterClusterWithLayoutEditor()
ActionBarClusterManager.SetLayoutMode()
ActionBarClusterManager.Shutdown()
ActionBarClusterManager.SpawnActionBars()
ActionBarClusterManager.SpawnCareerResourceBar()
ActionBarClusterManager.SpawnCluster()
ActionBarClusterManager.SpawnClusterDelayed()
ActionBarClusterManager.SpawnMoraleBar()
ActionBarClusterManager.SpawnTacticsWindow()
ActionBarClusterManager.UnregisterClusterWithLayoutEditor()
ActionBarClusterManager.Update()
ActionBarClusterSettingsManager.Get()
ActionBarClusterSettingsManager.GetActionBarSetting()
ActionBarClusterSettingsManager.Set()
ActionBarClusterSettingsManager.SetActionBarSetting()
ActionBarConstants.BarAndButtonFromSlot()
ActionBarLeftEndcap.Create()
ActionBarLeftEndcap.OnInitializeCustomSettings()
ActionBarPageSelector.Create()
ActionBarPageSelector.DecrementPage()
ActionBarPageSelector.GetPhysicalPage()
ActionBarPageSelector.IncrementPage()
ActionBarPageSelector.SetPageDisplay()
ActionBarPageSelector.SetSequence()
ActionBarQuickLock.Create()
ActionBarQuickLock.OnLButtonUp()
ActionBarQuickLock.OnMouseOver()
ActionBarQuickLock.SettingsUpdated()
ActionBarQuickLock.UpdateFromUserSettings()
ActionBars.AbilityToggledProxy()
ActionBars.AssociateSlotWithBar()
ActionBars.BarAndButtonIdFromSlot()
ActionBars.CareerResourceUpdated()
ActionBars.CastTimerProxy()
ActionBars.CreateBar()
ActionBars.CreateQuickLock()
ActionBars.DestroyBars()
ActionBars.DestroyQuickLock()
ActionBars.EndCastTimerProxy()
ActionBars.GetActionCastTimer()
ActionBars.GetBar()
ActionBars.GetPetState()
ActionBars.GetPickupButton()
ActionBars.HotbarPageDownProxy()
ActionBars.HotbarPageUpProxy()
ActionBars.Initialize()
ActionBars.IsActionActive()
ActionBars.OnLButtonDownProcessed()
ActionBars.OnLButtonUpProcessed()
ActionBars.OnMouseoverHotbarPageDown()
ActionBars.OnMouseoverHotbarPageUp()
ActionBars.SetCooldownFlag()
ActionBars.SetInventoryUpdateFlag()
ActionBars.SetPickupButton()
ActionBars.ShouldShowButtonsForEditing()
ActionBars.Shutdown()
ActionBars.UpdateAbilityIconsProxy()
ActionBars.Update()
ActionBars.UpdateActionButtons()
ActionBars.UpdateActivePageDisplay()
ActionBars.UpdateIcons()
ActionBars.UpdateKeyBindings()
ActionBars.UpdateKeyBindingsProxy()
ActionBars.UpdateMacroIconsProxy()
ActionBars.UpdatePetState()
ActionBars.UpdateProxy()
ActionBars.UpdateShownSlots()
ActionBars.UpdateSlotEnabledState()
ActionBarStanceSwaps.GetCurrentStance()
ActionBarStanceSwaps.Initialize()
ActionBarStanceSwaps.OnUpdated()
ActionBarStanceSwaps.RemapBars()
ActionBarStanceSwaps.SetCurrentStance()
ActionBarStanceSwaps.Shutdown()
ActionButton.Create()
ActionButton.CursorSwap()
ActionButton.DoDragPickup()
ActionButton.GetActionData()
ActionButton.GetActionName()
ActionButton.GetGlowLevels()
ActionButton.GetIcon()
ActionButton.GetSlot()
ActionButton.OnMouseOverEnd()
ActionButton.OnRButtonDown()
ActionButton.SetActionData()
ActionButton.SetIcon()
ActionButton.UpdateActiveAbilityAnimation()
ActionButton.UpdateBurning()
ActionButton.UpdateCooldownAnimation()
ActionButton.UpdateEnabledState()
ActionButton.UpdateGlowTexture()
ActionButton.UpdateIcon()
ActionButton.UpdateInventory()
ActionButton.UpdateKeyBindingText()
ActionButton.VerifySlotIsUserModifiable()
ActiveTemporaryEnhacements.AddEnhancement()
ActiveTemporaryEnhacements.GetEnhancementDuration()
ActiveTemporaryEnhacements.UpdateEnhancementDurations()
AlertTextWindow.ActivateNextMessage()
AlertTextWindow.AddAlert()
AlertTextWindow.AddAlertMessage()
AlertTextWindow.AddExtraTypeData()
AlertTextWindow.AddLine()
AlertTextWindow.AddLineToWindow()
AlertTextWindow.AnchorMessageWindow()
AlertTextWindow.BeginLoading()
AlertTextWindow.BOEnterExtraText()
AlertTextWindow.CanImmediatelyShowMessage()
AlertTextWindow.CityEnterExtraText()
AlertTextWindow.DestroyAlert()
AlertTextWindow.EndLoading()
AlertTextWindow.Initialize()
AlertTextWindow.IsDupe()
AlertTextWindow.IsThereEnoughSpace()
AlertTextWindow.NewAlertData()
AlertTextWindow.NewLineData()
AlertTextWindow.NewMessageData()
AlertTextWindow.PQEnterExtraText()
AlertTextWindow.SetAlertData()
AlertTextWindow.Shutdown()
AlertTextWindow.Update()
AlertTextWindow.UpdateAlphaAnimations()
AlertTextWindow.UpdateLabel()
AlertTextWindow.UpdatePositionAnimations()
AlertTrackerNewAlertWindow.Update()
AlertTrackerWindow.FadeBackground()
AlertTrackerWindow.Hide()
AlertTrackerWindow.HideInfluenceAlerts()
AlertTrackerWindow.Initialize()
AlertTrackerWindow.OnClickInfluenceAlert()
AlertTrackerWindow.OnMouseOverInfluenceAlert()
AlertTrackerWindow.OnMouseOverMinMaxButton()
AlertTrackerWindow.OnToggleMinMax()
AlertTrackerWindow.OnTomeAlertAdded()
AlertTrackerWindow.SetBackgroundAlpha()
AlertTrackerWindow.ShowAlertInfo()
AlertTrackerWindow.ShowBackground()
AlertTrackerWindow.ShowInfluenceAlerts()
AlertTrackerWindow.Shutdown()
AlertTrackerWindow.ToggleInflueneceAlerts()
AlertTrackerWindow.ToggleShowing()
AlertTrackerWindow.Update()
AlertTrackerWindow.UpdateInfluenceRewardAlerts()
AlertTrackerWindow.UpdateWindowSize()
AltPQTrackerWindow.Clear()
AltPQTrackerWindow.Hide()
AltPQTrackerWindow.Initialize()
AltPQTrackerWindow.LeavingPQArea()
AltPQTrackerWindow.OnMouseOverCloseButton()
AltPQTrackerWindow.OnUpdate()
AltPQTrackerWindow.Resize()
AltPQTrackerWindow.setLootHasBeenClaimed()
AltPQTrackerWindow.Show()
AltPQTrackerWindow.ShowDefaultFields()
AltPQTrackerWindow.ShowFinalResults()
AltPQTrackerWindow.ShowRolls()
AltPQTrackerWindow.ShowTimeLeftTillPQReset()
AltPQTrackerWindow.ShowTopContributors()
AltPQTrackerWindow.ShowTransitionScreen()
AltPQTrackerWindow.Shutdown()
AnimatedImage.SetAnimationTexture()
AnimatedImage.StartAnimation()
AnimatedImage.StopAnimation()
ApothecaryWindow.AddItem()
ApothecaryWindow.CancelBatchCrafing()
ApothecaryWindow.Clear()
ApothecaryWindow.DecreaseQuantity()
ApothecaryWindow.Done()
ApothecaryWindow.Hide()
ApothecaryWindow.IncreaseQuantity()
ApothecaryWindow.ItemIsAllowedInSlot()
ApothecaryWindow.OnHidden()
ApothecaryWindow.OnMouseOverStability()
ApothecaryWindow.OnQuantityChanged()
ApothecaryWindow.OnRButtonUp()
ApothecaryWindow.OnShown()
ApothecaryWindow.OnSlotLButtonUp()
ApothecaryWindow.OnSlotMouseOver()
ApothecaryWindow.OnSlotRButtonUp()
ApothecaryWindow.Perform()
ApothecaryWindow.PlaySoundForUpdatedSlot()
ApothecaryWindow.RemoveVirtualItemSlot()
ApothecaryWindow.SetCraftingSlotIcon()
ApothecaryWindow.SetStabilityState()
ApothecaryWindow.SetState()
ApothecaryWindow.SetStateData()
ApothecaryWindow.SetStaticData()
ApothecaryWindow.Show()
ApothecaryWindow.Shutdown()
ApothecaryWindow.UpdateCraftingStatus()
ApothecaryWindow.UpdatedInventorySlot()
ApothecaryWindow.UpdateStabilityAnimation()
ApothecaryWindow.UpdateTimerBar()
AppealWindow.Clear()
AppealWindow.Hide()
AppealWindow.Initialize()
AppealWindow.IsShowing()
AppealWindow.OnHidden()
AppealWindow.OnShown()
AppealWindow.Show()
AppealWindow.Shutdown()
AppealWindow.Submit()
AppealWindow.ToggleShowing()
ArchMage_GetPointsString()
ArchmageResource.Create()
ArchmageResource.Update()
ArchmageResource.UpdateResourceDisplay()
AuctionHouseWindow.Clear()
AuctionHouseWindow.Hide()
AuctionHouseWindow.Initialize()
AuctionHouseWindow.IsShowing()
AuctionHouseWindow.OnHidden()
AuctionHouseWindow.OnSearchResultsReceived()
AuctionHouseWindow.OnShown()
AuctionHouseWindow.Resize()
AuctionHouseWindow.Show()
AuctionHouseWindow.Shutdown()
AuctionHouseWindow.Submit()
AuctionHouseWindow.ToggleShowing()
AuctionListManager.findTopMostAuctionListWindow()
AuctionListManager.getWindowData()
AuctionListManager.Initialize()
AuctionListManager.Shutdown()
AuctionListWindow.ChangeSorting()
AuctionListWindow.Clear()
AuctionListWindow.ClearMyBid()
AuctionListWindow.ClearSortButton()
AuctionListWindow.correctMyBidIfNeeded()
AuctionListWindow.DisplayError()
AuctionListWindow.GetAuctionDataFromSearchResults()
AuctionListWindow.GetMinimumBid()
AuctionListWindow.getTextForTimeLeft()
AuctionListWindow.getTimeLeftIndex()
AuctionListWindow.getTooltipForTimeLeft()
AuctionListWindow.HandleMouseWheel()
AuctionListWindow.Hide()
AuctionListWindow.Initialize()
AuctionListWindow.IsMyBidTooHigh()
AuctionListWindow.IsMyBidTooLow()
AuctionListWindow.IsShowing()
AuctionListWindow.IsTitleShowing()
AuctionListWindow.OnBidButtonPressed()
AuctionListWindow.OnBuyOutButtonPressed()
AuctionListWindow.OnHidden()
AuctionListWindow.OnMyBidChanged()
AuctionListWindow.OnRowSelected()
AuctionListWindow.OnSearchResultsReceived()
AuctionListWindow.OnShown()
AuctionListWindow.Populate()
AuctionListWindow.PopulateRow()
AuctionListWindow.ReceivedBidResult()
AuctionListWindow.RemoveAuctionFromSearchResults()
AuctionListWindow.RowMouseOver()
AuctionListWindow.SendAuctionBidItem()
AuctionListWindow.SetListRowTints()
AuctionListWindow.Show()
AuctionListWindow.Shutdown()
AuctionListWindow.Sort()
AuctionListWindow.TEST_CreateTestAuction()
AuctionListWindow.TEST_CreateTestData()
AuctionListWindow.ToggleShowing()
AuctionListWindow.UpdateAuctionBidPrice()
AuctionListWindow.UpdateButtons()
AuctionListWindow.UpdateMoneyAvailable()
AuctionListWindow.UpdateMyBidToMinimumBid()
AuctionListWindow.UpdateSelectedRow()
AuctionSearchWindow.Clear()
AuctionSearchWindow.Hide()
AuctionSearchWindow.InitCareerChoiceTable()
AuctionSearchWindow.Initialize()
AuctionSearchWindow.IsShowing()
AuctionSearchWindow.OnEnterKeyPressed()
AuctionSearchWindow.OnHidden()
AuctionSearchWindow.OnItemNameFocusGained()
AuctionSearchWindow.OnItemNameFocusLost()
AuctionSearchWindow.OnShown()
AuctionSearchWindow.OnTextSelected()
AuctionSearchWindow.Search()
AuctionSearchWindow.SetComboBoxChoices()
AuctionSearchWindow.Show()
AuctionSearchWindow.Shutdown()
AuctionSearchWindow.ToggleShowing()
BankWindow.EquipmentLButtonDown()
BankWindow.EquipmentLButtonUp()
BankWindow.EquipmentMouseOver()
BankWindow.EquipmentRButtonDown()
BankWindow.GetItem()
BankWindow.GetSlotNumberForCurrentWindow()
BankWindow.GetSlotNumberForSlotWindow()
BankWindow.GetSlotWindowForSlotNumber()
BankWindow.Hide()
BankWindow.Initialize()
BankWindow.InitializeSlots()
BankWindow.IsShowing()
BankWindow.IsValidItem()
BankWindow.OnHidden()
BankWindow.OnRButtonDown()
BankWindow.OnShown()
BankWindow.OpenBank()
BankWindow.SetBankSlot()
BankWindow.Show()
BankWindow.Shutdown()
BankWindow.ToggleShowing()
BankWindow.UpdateAllBankSlots()
BankWindow.UpdateBankSlot()
BankWindow.UpdateBankSlots()
BattlegroupHUD.AdjustStatusSettings()
BattlegroupHUD.Hide()
BattlegroupHUD.Initialize()
BattlegroupHUD.IsShowing()
BattlegroupHUD.OnHidden()
BattlegroupHUD.OnLButtonUpPlayerRow()
BattlegroupHUD.OnMenuClickAssistMember()
BattlegroupHUD.OnMenuClickGroupKick()
BattlegroupHUD.OnMenuClickLeaveGroup()
BattlegroupHUD.OnMenuClickMakeLeader()
BattlegroupHUD.OnMenuClickShowWarband()
BattlegroupHUD.OnMenuClickTargetMember()
BattlegroupHUD.OnMenuClickTellMember()
BattlegroupHUD.OnRButtonUp()
BattlegroupHUD.OnShown()
BattlegroupHUD.Show()
BattlegroupHUD.ShowMenu()
BattlegroupHUD.Shutdown()
BattlegroupHUD.ToggleShowing()
BattlegroupHUD.Update()
BattlegroupWindow.AddPlayerToGroup()
BattlegroupWindow.CbkInvite()
BattlegroupWindow.CbkLeave()
BattlegroupWindow.CbkRemove()
BattlegroupWindow.DrawAllGroups()
BattlegroupWindow.DrawGroup()
BattlegroupWindow.Hide()
BattlegroupWindow.Initialize()
BattlegroupWindow.IsBattlegroupActive()
BattlegroupWindow.IsBattlegroupFull()
BattlegroupWindow.IsShowing()
BattlegroupWindow.MovePlayer()
BattlegroupWindow.OnBattlegroupUpdated()
BattlegroupWindow.OnHidden()
BattlegroupWindow.OnLButtonUpInvite()
BattlegroupWindow.OnLButtonUpLeave()
BattlegroupWindow.OnLButtonUpPlayerRow()
BattlegroupWindow.OnLButtonUpPrivate()
BattlegroupWindow.OnLButtonUpPublic()
BattlegroupWindow.OnLButtonUpRemove()
BattlegroupWindow.OnMouseOverEndPlayerRow()
BattlegroupWindow.OnMouseOverPlayerRow()
BattlegroupWindow.OnRButtonUpPlayerRow()
BattlegroupWindow.OnScenarioBegin()
BattlegroupWindow.OnScenarioEnd()
BattlegroupWindow.OnShown()
BattlegroupWindow.OnToggleGroupCheckButton()
BattlegroupWindow.RemovePlayerFromGroup()
BattlegroupWindow.RemovePlayerFromGroupByName()
BattlegroupWindow.SetSelection()
BattlegroupWindow.Show()
BattlegroupWindow.Shutdown()
BattlegroupWindow.SwapPlayers()
BattlegroupWindow.TintRow()
BattlegroupWindow.TintRows()
BattlegroupWindow.ToggleShowing()
BattlegroupWindow.Update()
BattlegroupWindow.UpdateComponentStates()
BlackOrcResource.Create()
BlackOrcResource.Update()
BlackOrcResource.UpdateResourceDisplay()
booltostring()
BrightWizardResource.Create()
BrightWizardResource.Initialize()
BrightWizardResource.Update()
BrightWizardResource.UpdateResourceDisplay()
BrokenItemTooltip.SetTooltipData()
BuffFrame.Create()
BuffFrame.MouseOverUpdate()
BuffFrame.OnMouseOver()
BuffFrame.OnMouseOverEnd()
BuffFrame.OnRButtonUp()
BuffFrame.PopulateTooltipFields()
BuffFrame.SetBuff()
BuffFrame.ShowBuffTimerLabel()
BuffFrame.StartFading()
BuffFrame.StopFading()
BuffFrame.Update()
BuffTracker.ClearAllBuffs()
BuffTracker.Create()
BuffTracker.GetRowStride()
BuffTracker.GetVisibleRowCount()
BuffTracker.Refresh()
BuffTracker.ShowBuffTimerLabels()
BuffTracker.Shutdown()
BuffTracker.Update()
BugReportWindow.Clear()
BugReportWindow.Hide()
BugReportWindow.Initialize()
BugReportWindow.IsShowing()
BugReportWindow.OnHidden()
BugReportWindow.OnSelectBugType()
BugReportWindow.OnShown()
BugReportWindow.SelectBugType()
BugReportWindow.Show()
BugReportWindow.Shutdown()
BugReportWindow.Submit()
BugReportWindow.ToggleShowing()
ButtonFrame.IsPressed()
ButtonFrame.OnLButtonUp()
ButtonFrame.SetCheckButtonFlag()
ButtonFrame.SetPressedFlag()
CacheData()
Calendar.GetNumberOfDaysInMonth()
Calendar.Initialize()
Calendar.OnLButtonUpDay()
Calendar.OnLButtonUpMinusButton()
Calendar.OnLButtonUpPlusButton()
Calendar.OnMouseOverDay()
Calendar.OnMouseOverDayEnd()
Calendar.OnRButtonUpDay()
Calendar.SetDayTints()
Calendar.SetTodaysDate()
Calendar.Shutdown()
Calendar.Update()
CareerResource.DespawnCurrentDisplay()
CareerResource.GetActiveCareerLine()
CareerResource.GetCurrent()
CareerResource.GetMaximum()
CareerResource.Initialize()
CareerResource.SetAnchor()
CareerResource.Shutdown()
CareerResource.SpawnCareerWindow()
CareerResource.Update()
CareerResource.UpdateResourceDisplay()
CareerResourceData.GetCurrent()
CareerResourceData.GetDescriptionString()
CareerResourceData.GetLabelString()
CareerResourceData.GetMaximum()
CareerResourceData.GetPointsString()
CareerResourceData.GetPrevious()
CareerResourceData.OverrideGetPointsString()
CareerResourceData.SetPrevious()
CareerResourceFrame.GetMaximum()
CareerResourceFrame.OnInitializeCustomSettings()
CareerResourceFrame.OnMouseOver()
CharacterCreateWindow.BuildCharacterDataList()
CharacterCreateWindow.CharacterCreateFromTemplate()
CharacterCreateWindow.ClearMouseOverText()
CharacterCreateWindow.Continue()
CharacterCreateWindow.GetCareerDescription()
CharacterCreateWindow.GetCareerDescriptionTitle()
CharacterCreateWindow.GetDestructionDescription()
CharacterCreateWindow.GetDestructionDescriptionTitle()
CharacterCreateWindow.GetFeatureStringRaceIndex()
CharacterCreateWindow.GetOrderDescription()
CharacterCreateWindow.GetOrderDescriptionTitle()
CharacterCreateWindow.GoBack()
CharacterCreateWindow.Initialize()
CharacterCreateWindow.InitializeCharacterDataCareers()
CharacterCreateWindow.InitializeFeatureStrings()
CharacterCreateWindow.InitializeRaceData()
CharacterCreateWindow.LButtonDown()
CharacterCreateWindow.LButtonUp()
CharacterCreateWindow.MouseMove()
CharacterCreateWindow.NextFeature()
CharacterCreateWindow.NotOnPedestal()
CharacterCreateWindow.OnFilterSelChanged()
CharacterCreateWindow.OnPedestal()
CharacterCreateWindow.OnSelectFeature()
CharacterCreateWindow.OnSelectGender()
CharacterCreateWindow.PrevFeature()
CharacterCreateWindow.Quit()
CharacterCreateWindow.ResetCharacterData()
CharacterCreateWindow.SelectFeature()
CharacterCreateWindow.SelectGender()
CharacterCreateWindow.SetFeatureButtonStrings()
CharacterCreateWindow.SetFeatureDataString()
CharacterCreateWindow.SetFeatureWithRace()
CharacterCreateWindow.SetRealmFlags()
CharacterCreateWindow.SetSelectedCharRace()
CharacterCreateWindow.SetState()
CharacterCreateWindow.ShowFeatureButtons()
CharacterCreateWindow.ShowGenderButtons()
CharacterCreateWindow.ShowGoBack()
CharacterCreateWindow.Shutdown()
CharacterCreateWindow.UpdateActiveFeatureButton()
CharacterCreateWindow.UpdateCareerSelections()
CharacterCreateWindow.UpdateCharacter()
CharacterCreateWindow.Update()
CharacterCreateWindow.UpdateCharacterDataLuaVars()
CharacterCreateWindow.UpdateCharacterFromTemplate()
CharacterCreateWindow.UpdateCharacterTemplatesList()
CharacterCreateWindow.UpdateFeatureSelections()
CharacterCreateWindow.UpdateName()
CharacterCreateWindow.UpdateRaceSelections()
CharacterCreateWindow.UpdateRealmSelections()
CharacterCreateWindow.UpdateText()
CharacterCreateWindow.UpdateTextNeeded()
CharacterCreateWindow.VerifyCareerChoice()
CharacterCreateWindow_DE_Beta.CharacterCreateFromTemplate()
CharacterCreateWindow_DE_Beta.ClearMouseOverText()
CharacterCreateWindow_DE_Beta.Continue()
CharacterCreateWindow_DE_Beta.GetFeatureStringRaceIndex()
CharacterCreateWindow_DE_Beta.GoBack()
CharacterCreateWindow_DE_Beta.Initialize()
CharacterCreateWindow_DE_Beta.InitializeFeatureStrings()
CharacterCreateWindow_DE_Beta.InitializeRaceData()
CharacterCreateWindow_DE_Beta.LButtonDown()
CharacterCreateWindow_DE_Beta.LButtonUp()
CharacterCreateWindow_DE_Beta.MouseMove()
CharacterCreateWindow_DE_Beta.NextFeature()
CharacterCreateWindow_DE_Beta.OnFilterSelChanged()
CharacterCreateWindow_DE_Beta.OnSelectFeature()
CharacterCreateWindow_DE_Beta.OnSelectGender()
CharacterCreateWindow_DE_Beta.PrevFeature()
CharacterCreateWindow_DE_Beta.ResetCharacterData()
CharacterCreateWindow_DE_Beta.SelectFeature()
CharacterCreateWindow_DE_Beta.SelectGender()
CharacterCreateWindow_DE_Beta.SetFeatureButtonStrings()
CharacterCreateWindow_DE_Beta.SetRealmFlags()
CharacterCreateWindow_DE_Beta.SetState()
CharacterCreateWindow_DE_Beta.ShowFeatureButtons()
CharacterCreateWindow_DE_Beta.ShowGenderButtons()
CharacterCreateWindow_DE_Beta.Shutdown()
CharacterCreateWindow_DE_Beta.UpdateCareerSelections()
CharacterCreateWindow_DE_Beta.UpdateCharacter()
CharacterCreateWindow_DE_Beta.Update()
CharacterCreateWindow_DE_Beta.UpdateCharacterFromTemplate()
CharacterCreateWindow_DE_Beta.UpdateCharacterTemplatesList()
CharacterCreateWindow_DE_Beta.UpdateFeatureButtons()
CharacterCreateWindow_DE_Beta.UpdateFeatureSelections()
CharacterCreateWindow_DE_Beta.UpdateName()
CharacterCreateWindow_DE_Beta.UpdateRaceSelections()
CharacterCreateWindow_DE_Beta.UpdateRealmSelections()
CharacterCreateWindow_DE_Beta.UpdateText()
CharacterCreateWindow_DE_Beta.VerifyCareerChoice()
CharacterSelectWindow.Back()
CharacterSelectWindow.BuildCharacterDataList()
CharacterSelectWindow.CareerUpdated()
CharacterSelectWindow.ChangeState()
CharacterSelectWindow.CharacterSelectionUpdated()
CharacterSelectWindow.ClearMouseOverText()
CharacterSelectWindow.ColorizeInfoBoxes()
CharacterSelectWindow.ConfirmName()
CharacterSelectWindow.CreateChar()
CharacterSelectWindow.Delete()
CharacterSelectWindow.DoDelete()
CharacterSelectWindow.EnableCreateButton()
CharacterSelectWindow.ForceUpdateState()
CharacterSelectWindow.GenderUpdated()
CharacterSelectWindow.GetFeatureLabel()
CharacterSelectWindow.GetNumSlotsLeft()
CharacterSelectWindow.GetNumSlotsLeftText()
CharacterSelectWindow.HideAvailableSlots()
CharacterSelectWindow.InitializeCharacterDataCareers()
CharacterSelectWindow.InitializeCharacterDataPublicCareers()
CharacterSelectWindow.Initialize()
CharacterSelectWindow.InitializeFeatureStrings()
CharacterSelectWindow.LButtonDown()
CharacterSelectWindow.LButtonUp()
CharacterSelectWindow.MouseOverUpdated()
CharacterSelectWindow.NewChar()
CharacterSelectWindow.NextFeature()
CharacterSelectWindow.NumFeaturesUpdated()
CharacterSelectWindow.OnFilterSelChanged()
CharacterSelectWindow.OnQueueUpdated()
CharacterSelectWindow.OnSelectGender()
CharacterSelectWindow.OnSettingsButton()
CharacterSelectWindow.OnUiModButton()
CharacterSelectWindow.Play()
CharacterSelectWindow.PrevFeature()
CharacterSelectWindow.Quit()
CharacterSelectWindow.RaceUpdated()
CharacterSelectWindow.RandomFeatures()
CharacterSelectWindow.RandomName()
CharacterSelectWindow.RealmOverUpdated()
CharacterSelectWindow.RealmUpdated()
CharacterSelectWindow.RefreshFeatureLabels()
CharacterSelectWindow.ResetPlayButton()
CharacterSelectWindow.SelectCharacter()
CharacterSelectWindow.SelectCharacterSlot()
CharacterSelectWindow.SelectGender()
CharacterSelectWindow.SetFeatureDataString()
CharacterSelectWindow.SetFeatureLabels()
CharacterSelectWindow.SetFeatureWithRace()
CharacterSelectWindow.SetSelectedCharRace()
CharacterSelectWindow.ShowAvailableSlots()
CharacterSelectWindow.ShowCharacterCreateArmy()
CharacterSelectWindow.ShowCharacterCreateCareer()
CharacterSelectWindow.ShowCharacterCreateFeature()
CharacterSelectWindow.ShowCharacterSelect()
CharacterSelectWindow.ShowGenderButtons()
CharacterSelectWindow.ShowServerSelect()
CharacterSelectWindow.Shutdown()
CharacterSelectWindow.ToCareer()
CharacterSelectWindow.ToFeature()
CharacterSelectWindow.UpdateCharacterDataLuaVars()
CharacterSelectWindow.UpdateCharacterList()
CharacterSelectWindow.Update()
CharacterSelectWindow.UpdateCharacterTemplatesList()
CharacterSelectWindow.UpdateInfoBoxes()
CharacterSelectWindow.UpdateName()
CharacterSelectWindow.UpdateQueueStatus()
CharacterSelectWindow.UpdateSubTitle()
CharacterSelectWindow.UpdateTitle()
CharacterSelectWindow.ZoomIn()
CharacterSelectWindow.ZoomOut()
CharacterWindow.AdjustStatLabel()
CharacterWindow.armorHasAttachmentPoint()
CharacterWindow.AutoAttachTrophy()
CharacterWindow.BraggingRightsUpdated()
CharacterWindow.CalcArmorPenetration()
CharacterWindow.CalcDefensiveStat()
CharacterWindow.CalcOffensiveStat()
CharacterWindow.CalculateBonusValue()
CharacterWindow.ClearEnhancementTimer()
CharacterWindow.CreateDefensiveToolTip()
CharacterWindow.CreateTooltip()
CharacterWindow.DialogAutoEquip()
CharacterWindow.DropItemIntoEquipment()
CharacterWindow.EquipmentLButtonDown()
CharacterWindow.EquipmentLButtonUp()
CharacterWindow.EquipmentMouseOver()
CharacterWindow.EquipmentMouseOverEnd()
CharacterWindow.EquipmentRButtonDown()
CharacterWindow.GetArmorPenetrationTooltipDesc()
CharacterWindow.GetArmorTooltipDesc()
CharacterWindow.GetBallisticSkillTooltipDesc()
CharacterWindow.GetBasicStatTooltip()
CharacterWindow.GetBlockTooltipDesc()
CharacterWindow.GetCorporealResistTooltipDesc()
CharacterWindow.GetCritBonusTooltipDesc()
CharacterWindow.GetDamageBonusTooltipDesc()
CharacterWindow.GetDefenseLabelsTooltip()
CharacterWindow.GetDefenseLabelsTooltipLine2()
CharacterWindow.GetDisruptTooltipDesc()
CharacterWindow.GetElementalResistTooltipDesc()
CharacterWindow.GetEvadeTooltipDesc()
CharacterWindow.GetFirstAvailableTrophySlot()
CharacterWindow.GetIndexForTrophyLoc()
CharacterWindow.GetInitiativeTooltipDesc()
CharacterWindow.GetIntelligenceTooltipDesc()
CharacterWindow.GetItem()
CharacterWindow.GetMagicLabelsTooltip()
CharacterWindow.GetMagicLabelsTooltipLine2()
CharacterWindow.GetMeleeDPSLabelLeft()
CharacterWindow.GetMeleeDPSLabelRight()
CharacterWindow.GetMeleeDPSTooltipDesc()
CharacterWindow.GetMeleeLabelsTooltip()
CharacterWindow.GetMeleeLabelsTooltipLine2()
CharacterWindow.GetNextAvailableAttachmentPoint()
CharacterWindow.GetOffensiveStatTooltip()
CharacterWindow.GetParryTooltipDesc()
CharacterWindow.GetPreviousAvailableAttachmentPoint()
CharacterWindow.GetRangedDPSTooltipDesc()
CharacterWindow.GetRangedLabelsTooltip()
CharacterWindow.GetRangedLabelsTooltipLine2()
CharacterWindow.GetSlotInfoForTrophyLocation()
CharacterWindow.GetSpeedTooltipDesc()
CharacterWindow.GetSpiritResistTooltipDesc()
CharacterWindow.GetStatsLabelsTooltip()
CharacterWindow.GetStatsLabelsTooltipLine2()
CharacterWindow.GetStatsToolTip()
CharacterWindow.GetStatsToolTipLine2()
CharacterWindow.GetStrengthTooltipDesc()
CharacterWindow.GetToughnessTooltipDesc()
CharacterWindow.GetWeaponSkillTooltipDesc()
CharacterWindow.GetWillPowerTooltipDesc()
CharacterWindow.GetWoundsTooltipDesc()
CharacterWindow.Hide()
CharacterWindow.HideCloak()
CharacterWindow.HideCloakOptions()
CharacterWindow.HideDyeMerchant()
CharacterWindow.HideHelm()
CharacterWindow.HideHideHelm()
CharacterWindow.HideTrophyLocArrows()
CharacterWindow.HightlightSlot()
CharacterWindow.InitDyeMerchantButtons()
CharacterWindow.InitDyeMerchant()
CharacterWindow.Initialize()
CharacterWindow.MouseOverDefenseDone()
CharacterWindow.MouseOverDone()
CharacterWindow.MouseOverOffenseDone()
CharacterWindow.MouseOverSlot()
CharacterWindow.MouseOverStatsDone()
CharacterWindow.NextButtonMouseOver()
CharacterWindow.NextButtonPressed()
CharacterWindow.OnAcceptDye()
CharacterWindow.OnCancelDye()
CharacterWindow.OnClickCard()
CharacterWindow.OnClickReward()
CharacterWindow.OnColorPickerLButtonUp()
CharacterWindow.OnColorPickerRButtonUp()
CharacterWindow.OnDyeAll()
CharacterWindow.OnFilterSelChanged()
CharacterWindow.OnHidden()
CharacterWindow.OnLButtonDownProcessed()
CharacterWindow.OnMouseOverArmorValue()
CharacterWindow.OnMouseOverCard()
CharacterWindow.OnMouseOverColorPicker()
CharacterWindow.OnMouseOverColorPickerEnd()
CharacterWindow.OnMouseOverDPSValue()
CharacterWindow.OnMouseOverHPValue()
CharacterWindow.OnMouseOverReward()
CharacterWindow.OnMouseOverStat()
CharacterWindow.OnShown()
CharacterWindow.OnTabSelectBrags()
CharacterWindow.OnTabSelectChar()
CharacterWindow.OnUpdate()
CharacterWindow.PaperDollMouseUp()
CharacterWindow.PlayerEffectsUpdated()
CharacterWindow.PreviousButtonMouseOver()
CharacterWindow.PreviousButtonPressed()
CharacterWindow.RemoveBrag()
CharacterWindow.RequestMoveItem()
CharacterWindow.RerequestTrophyLocData()
CharacterWindow.ShowCloakHeraldry()
CharacterWindow.ShowCloakOptions()
CharacterWindow.ShowDyeMerchant()
CharacterWindow.ShowHideCloakOnly()
CharacterWindow.ShowHideHelm()
CharacterWindow.ShowHideHelmOnly()
CharacterWindow.ShowShowCloakHeraldryOnly()
CharacterWindow.ShowTrophyLocArrows()
CharacterWindow.Shutdown()
CharacterWindow.SocialOptionsUpdated()
CharacterWindow.StatsMouseOver()
CharacterWindow.ToggleShowing()
CharacterWindow.TrophyDrag()
CharacterWindow.TrophyLButtonDown()
CharacterWindow.TrophyLButtonUp()
CharacterWindow.TrophyMiniIconMouseOver()
CharacterWindow.TrophyMiniIconMouseOverSlot()
CharacterWindow.TrophyMouseOver()
CharacterWindow.TrophyMouseOverSlot()
CharacterWindow.TrophyRButtonDown()
CharacterWindow.UnHightlightSlot()
CharacterWindow.UnlockTrophies()
CharacterWindow.UpdateArmorLabel()
CharacterWindow.UpdateArmorPenetrationLabel()
CharacterWindow.UpdateBallisticskillLabel()
CharacterWindow.UpdateBaseLabel()
CharacterWindow.UpdateBlockskillLabel()
CharacterWindow.UpdateCareerRank()
CharacterWindow.UpdateCorporealResistLabel()
CharacterWindow.UpdateDefenseLabels()
CharacterWindow.UpdateDisruptskillLabel()
CharacterWindow.UpdateElementalResistLabel()
CharacterWindow.UpdateEquipmentSlot()
CharacterWindow.UpdateEvadeskillLabel()
CharacterWindow.UpdateHitPoints()
CharacterWindow.UpdateInitiativeLabel()
CharacterWindow.UpdateIntelligenceLabel()
CharacterWindow.UpdateLabel()
CharacterWindow.UpdateMagicLabels()
CharacterWindow.UpdateMeleeBonusLabel()
CharacterWindow.UpdateMeleeCritBonusLabel()
CharacterWindow.UpdateMeleeDPSLabel()
CharacterWindow.UpdateMeleeLabels()
CharacterWindow.UpdateMeleeSpeedLabel()
CharacterWindow.UpdateMode()
CharacterWindow.UpdateMoney()
CharacterWindow.UpdateOffenseLabels()
CharacterWindow.UpdateParryskillLabel()
CharacterWindow.UpdateRangedBonusLabel()
CharacterWindow.UpdateRangedCritBonusLabel()
CharacterWindow.UpdateRangedDPSLabel()
CharacterWindow.UpdateRangedLabels()
CharacterWindow.UpdateRangedSpeedLabel()
CharacterWindow.UpdateSlotIcons()
CharacterWindow.UpdateSpellBonusLabel()
CharacterWindow.UpdateSpellCritBonusLabel()
CharacterWindow.UpdateSpellHealCritBonusLabel()
CharacterWindow.UpdateSpiritResistLabel()
CharacterWindow.UpdateStatCombobox()
CharacterWindow.UpdateStatIcon()
CharacterWindow.UpdateStatIcons()
CharacterWindow.UpdateStatsLabels()
CharacterWindow.UpdateStatsNew()
CharacterWindow.UpdateStrengthLabel()
CharacterWindow.UpdateTitleLabel()
CharacterWindow.UpdateToughnessLabel()
CharacterWindow.UpdateTrophySlot()
CharacterWindow.UpdateTrophySlotIcons()
CharacterWindow.UpdateWeaponskillLabel()
CharacterWindow.UpdateWillpowerLabel()
CharacterWindow.UpdateWoundsLabel()
CharacterWindow.ValidLocationForTrophy()
CHAT_DEBUG()
ChatFiltersWindow.Hide()
ChatFiltersWindow.Initialize()
ChatFiltersWindow.OnHidden()
ChatFiltersWindow.OnShown()
ChatFiltersWindow.OnToggleChannel()
ChatFiltersWindow.SetAllFiltersChanges()
ChatFiltersWindow.SetDefaultFilters()
ChatFiltersWindow.Shutdown()
ChatFiltersWindow.TabChanged()
ChatFiltersWindow.UpdateChatOptionRow()
ChatFiltersWindow.UpdateTitleBar()
ChatManager.AddChatText()
ChatManager.AddWorldEventText()
ChatManager.CloseConversation()
ChatManager.CloseConversationHistory()
ChatManager.EndConversation()
ChatManager.GetConversationText()
ChatManager.InitChatBubbles()
ChatManager.Initialize()
ChatManager.InitWorldEventTextWindows()
ChatManager.MaximizeConversation()
ChatManager.MinimizeConversation()
ChatManager.OnChatText()
ChatManager.OnConversationHistoryResizeBegin()
ChatManager.OnConversationKeyEnter()
ChatManager.OnConversationResizeBegin()
ChatManager.OnConversationText()
ChatManager.OnMaximizeConversation()
ChatManager.OnMinimizeConversation()
ChatManager.OnWorldEventText()
ChatManager.OpenConversationHistory()
ChatManager.Shutdown()
ChatManager.StartConversation()
ChatManager.UpdateChatBubbles()
ChatManager.Update()
ChatManager.UpdateMinimizedConversations()
ChatManager.UpdateWorldEventTextWindows()
ChatOptionsWindow.ClearSelectionImage()
ChatOptionsWindow.Hide()
ChatOptionsWindow.Initialize()
ChatOptionsWindow.OnHidden()
ChatOptionsWindow.OnLButtonUpChannelLabel()
ChatOptionsWindow.OnLButtonUpColorPicker()
ChatOptionsWindow.OnSetCustomColor()
ChatOptionsWindow.OnShown()
ChatOptionsWindow.SetAllColorChanges()
ChatOptionsWindow.SetChannelColor()
ChatOptionsWindow.UpdateChatOptionRow()
ChatOptionsWindow.UpdateTitleBar()
ChatSettings.SetupChannelColorDefaults()
ChatSettings.SetupChannels()
ChatSettings.SetupFontDefaults()
ChatWindow.AddChannelToFilterMenu()
ChatWindow.AddDockableWindow()
ChatWindow.AddFontToFontMenu()
ChatWindow.AddSizeToFontSizeMenu()
ChatWindow.ClearChatSaveSlot()
ChatWindow.CloseSetOpacityWindow()
ChatWindow.CreateDefaultContextMenu()
ChatWindow.CreateNewTab()
ChatWindow.DoChatTextReplacement()
ChatWindow.FormatWhisperPrompt()
ChatWindow.GetAvailableTabLogNames()
ChatWindow.GetAvailableWindowName()
ChatWindow.GetCurrentTabID()
ChatWindow.GetCurrentTabName()
ChatWindow.GetMenuTab()
ChatWindow.HandleTellCommand()
ChatWindow.HideChannelSelectionMenu()
ChatWindow.HideFontSelectionMenu()
ChatWindow.HideMenu()
ChatWindow.InitializeChannelMenuSelectionWindow()
ChatWindow.Initialize()
ChatWindow.InitializeSocialButton()
ChatWindow.InitRootChatTab()
ChatWindow.IsMainWindowGroup()
ChatWindow.LoadChatWindowFromSlot()
ChatWindow.LoadChatWindowSettings()
ChatWindow.LoadSettings()
ChatWindow.OnCancelRename()
ChatWindow.OnDock()
ChatWindow.OnEnterChatText()
ChatWindow.OnFilterToggle()
ChatWindow.OnHelpCommands()
ChatWindow.OnHelpEmotes()
ChatWindow.OnHotSpotClicked()
ChatWindow.OnHotSpotMouseOver()
ChatWindow.OnKeyEnter()
ChatWindow.OnKeyEscape()
ChatWindow.OnKeyTab()
ChatWindow.OnLanguageToggled()
ChatWindow.OnLButtonDown()
ChatWindow.OnLButtonDownProcessed()
ChatWindow.OnLButtonUp()
ChatWindow.OnLock()
ChatWindow.OnMouseOver()
ChatWindow.OnMouseOverEnd()
ChatWindow.OnMouseoverInputTextButton()
ChatWindow.OnMouseoverSocialBtn()
ChatWindow.OnNewWindow()
ChatWindow.OnOpenChannelMenu()
ChatWindow.OnOpenChatMenu()
ChatWindow.OnOptionsButtonMouseOver()
ChatWindow.OnRButtonDown()
ChatWindow.OnRButtonDownProcessed()
ChatWindow.OnRButtonUp()
ChatWindow.OnRemoveTab()
ChatWindow.OnRename()
ChatWindow.OnRenameTab()
ChatWindow.OnRenameTextChanged()
ChatWindow.OnReply()
ChatWindow.OnResizeBegin()
ChatWindow.OnResizeEnd()
ChatWindow.OnSelectFontNameButton()
ChatWindow.OnSelectTab()
ChatWindow.OnSetMoving()
ChatWindow.OnSetTopDockWindow()
ChatWindow.OnSizeButton()
ChatWindow.OnSizeUpdated()
ChatWindow.OnSlideWindowOptionsAlpha()
ChatWindow.OnUnDock()
ChatWindow.OnUnlock()
ChatWindow.OnUpdate()
ChatWindow.OnViewChatFilters()
ChatWindow.OnViewChatOptions()
ChatWindow.OnWindowOptionsSetAlpha()
ChatWindow.PerformFadeOut()
ChatWindow.Print()
ChatWindow.RemoveTab()
ChatWindow.RemoveWindow()
ChatWindow.ResetRootDockableWindowDataVariables()
ChatWindow.ResetScrollLimits()
ChatWindow.ResetTextBox()
ChatWindow.SaveChatWindowToSlot()
ChatWindow.SaveSettings()
ChatWindow.ScrollToBottom()
ChatWindow.SetActiveWindow()
ChatWindow.SetFontToSelection()
ChatWindow.SetupNewTab()
ChatWindow.ShowMenu()
ChatWindow.ShowTab()
ChatWindow.Shutdown()
ChatWindow.SpawnCommandListsMenu()
ChatWindow.SpawnFontSelectionMenu()
ChatWindow.SpawnSetupBackgroundMenu()
ChatWindow.SpawnSetupMenu()
ChatWindow.SpawnTabOptionsMenu()
ChatWindow.SwitchToChatChannel()
ChatWindow.SwitchToSelectedChannel()
ChatWindow.ToggleAutoHide()
ChatWindow.ToggleInputLanguage()
ChatWindow.ToggleInputText()
ChatWindow.ToggleTimestamp()
ChatWindow.UpdateAllChannelColors()
ChatWindow.UpdateChatSettings()
ChatWindow.UpdateCurrentChannel()
ChatWindow.UpdateMenuSelection()
ChatWindow.UpdateNewTextAlert()
ChatWindow.UpdateResizeButtons()
ChatWindow.UpdateSocialWindowButton()
ChooseOneLootWindow.Hide()
ChooseOneLootWindow.Initialize()
ChooseOneLootWindow.LootAccepted()
ChooseOneLootWindow.OnButtonUpItem()
ChooseOneLootWindow.OnHidden()
ChooseOneLootWindow.OnShown()
ChooseOneLootWindow.Shutdown()
CityInstanceSelectionWindow.Hide()
CityInstanceSelectionWindow.HighlightInstanceInList()
CityInstanceSelectionWindow.Initialize()
CityInstanceSelectionWindow.OnCancel()
CityInstanceSelectionWindow.OnHidden()
CityInstanceSelectionWindow.OnInstanceListUpdated()
CityInstanceSelectionWindow.OnInstanceStatsUpdated()
CityInstanceSelectionWindow.OnLButtonUpInstanceRow()
CityInstanceSelectionWindow.OnMouseOverSortButton()
CityInstanceSelectionWindow.OnRButtonUp()
CityInstanceSelectionWindow.OnRButtonUpInstanceRow()
CityInstanceSelectionWindow.OnReady()
CityInstanceSelectionWindow.OnSelectFilterMode()
CityInstanceSelectionWindow.OnShown()
CityInstanceSelectionWindow.OnSortInstanceList()
CityInstanceSelectionWindow.OnUpdate()
CityInstanceSelectionWindow.OnVertScrollLButtonUp()
CityInstanceSelectionWindow.SelectFilterMode()
CityInstanceSelectionWindow.Shutdown()
CityInstanceSelectionWindow.UpdateInstanceInfo()
CityInstanceSelectionWindow.UpdateInstanceRow()
CityInstanceSelectionWindow.UpdateSortButtons()
ColorPicker.FilterColorChoices()
ColorPicker.GetRGBValuesFromColorID()
ColorPicker.Initialize()
ColorPicker.OnClose()
ColorPicker.OnHidden()
ColorPicker.OnLButtonUpColorBox()
ColorPicker.OnMouseoverColorBox()
ColorPicker.OnMouseoverEndColorBox()
ColorPicker.Shutdown()
ComboBox.AddTable()
ComboBox.SetSelectedMenuItem()
ComboBox.TextAsString()
ComboBox.TextAsWideString()
CraftingSystem.Clear()
CraftingSystem.Done()
CraftingSystem.GetCraftingData()
CraftingSystem.GetCraftingDataStrings()
CraftingSystem.GetResourceTypeName()
CraftingSystem.Hide()
CraftingSystem.Initialize()
CraftingSystem.IsCraftingItem()
CraftingSystem.PlayerMeetsCraftingRequirement()
CraftingSystem.SetCurrentTradeSkill()
CraftingSystem.SetState()
CraftingSystem.SetStateData()
CraftingSystem.SetStaticData()
CraftingSystem.Show()
CraftingSystem.Shutdown()
CraftingSystem.ToggleShowing()
CraftingSystem.UpdateCraftingStatus()
CreateAuctionWindow.Clear()
CreateAuctionWindow.Create()
CreateAuctionWindow.dropItemIfPossible()
CreateAuctionWindow.Hide()
CreateAuctionWindow.Initialize()
CreateAuctionWindow.IsShowing()
CreateAuctionWindow.itemIsAuctionable()
CreateAuctionWindow.ItemSlotLButtonDown()
CreateAuctionWindow.ItemSlotLButtonUp()
CreateAuctionWindow.ItemSlotMouseOver()
CreateAuctionWindow.ItemSlotRButtonUp()
CreateAuctionWindow.onDurationChanged()
CreateAuctionWindow.OnHidden()
CreateAuctionWindow.OnShown()
CreateAuctionWindow.pickupItemIfPossible()
CreateAuctionWindow.Show()
CreateAuctionWindow.Shutdown()
CreateAuctionWindow.ToggleShowing()
CreateAuctionWindow.updateForItem()
CreateAuctionWindow.updateItemPrices()
CreateAuctionWindow.UpdateMoneyAvailable()
CultivationWindow.AbortPlant()
CultivationWindow.Cancel()
CultivationWindow.Done()
CultivationWindow.GetCultivationTypeName()
CultivationWindow.Harvest()
CultivationWindow.Hide()
CultivationWindow.Home()
CultivationWindow.InitAllPlots()
CultivationWindow.Initialize()
CultivationWindow.IsCultivatingItem()
CultivationWindow.OnMouseOverHarvestButton()
CultivationWindow.OnNutrientMouseOver()
CultivationWindow.OnPlotMouseOver()
CultivationWindow.OnPlotMouseOverEnd()
CultivationWindow.OnRButtonUp()
CultivationWindow.OnResourceLButtonUp()
CultivationWindow.OnResourceMouseOver()
CultivationWindow.OnSeedMouseOver()
CultivationWindow.OnShown()
CultivationWindow.OnSoilMouseOver()
CultivationWindow.OnWatercanMouseOver()
CultivationWindow.PlayerMeetsCultivatingRequirement()
CultivationWindow.PlaySoundForItemType()
CultivationWindow.PlaySoundForStageChange()
CultivationWindow.Show()
CultivationWindow.ShowPlot()
CultivationWindow.Shutdown()
CultivationWindow.ToggleShowing()
CultivationWindow.UpdateAllPlots()
CultivationWindow.UpdateLockStatus()
CultivationWindow.UpdatePlot()
CultivationWindow.UpdatePlotFromServer()
CultivationWindow.UpdateSingleActivePlot()
CultivationWindow.UpdateSkillText()
CultivationWindow.UpdateTimers()
Cursor.Clear()
Cursor.ClearTargetingData()
Cursor.DoDestroyItem()
Cursor.Drop()
Cursor.IconOnCursor()
Cursor.Initialize()
Cursor.LoadPendingData()
Cursor.OnLButtonDownProcessed()
Cursor.OnLButtonUpProcessed()
Cursor.OnRButtonDownProcessed()
Cursor.PickUp()
Cursor.SetTargetedSlotData()
Cursor.Shutdown()
Cursor.StartTargetingRUp()
Cursor.Update()
CustomizeUiWindow.InitActionBarSettings()
CustomizeUiWindow.InitGeneralSettings()
CustomizeUiWindow.Initialize()
CustomizeUiWindow.OnActionBarLayoutSelect()
CustomizeUiWindow.OnApplyButton()
CustomizeUiWindow.OnBeginLayoutEditor()
CustomizeUiWindow.OnCancelButton()
CustomizeUiWindow.OnCustomUiScaleSliderChanged()
CustomizeUiWindow.OnHidden()
CustomizeUiWindow.OnOkayButton()
CustomizeUiWindow.OnPreviewUiScaleButton()
CustomizeUiWindow.OnResetButton()
CustomizeUiWindow.OnRestoreDefaultUiScaleButton()
CustomizeUiWindow.OnShown()
CustomizeUiWindow.ResetActionBarSettings()
CustomizeUiWindow.ResetGeneralSettings()
CustomizeUiWindow.SaveActionBarSettings()
CustomizeUiWindow.SaveGeneralSettings()
CustomizeUiWindow.SaveSaveUiScaleSettings()
CustomizeUiWindow.ToggleSection()
CustomizeUiWindow.UpdateActionBarSettings()
CustomizeUiWindow.UpdateGeneralSettings()
CustomizeUiWindow.UpdateLockActionBarsButton()
CustomizeUiWindow.UpdateSections()
CustomizeUiWindow.UpdateSettings()
CustomizeUiWindow.UpdateUiScaleButtons()
DataUtils.BeginLoading()
DataUtils.CareerIsAllowedForItem()
DataUtils.CopyTable()
DataUtils.DoesPlayerHaveQuest()
DataUtils.EndLoading()
DataUtils.FindItem()
DataUtils.GetAbilitySpecLine()
DataUtils.GetAbilityTypeText()
DataUtils.GetAbilityTypeTextureAndColor()
DataUtils.GetAllInfluenceData()
DataUtils.GetAlternatingRowColor()
DataUtils.GetBankData()
DataUtils.GetEquipmentData()
DataUtils.GetInfluenceData()
DataUtils.GetItemEquipSlotName()
DataUtils.GetItemRarityColor()
DataUtils.GetItems()
DataUtils.GetItemTypeName()
DataUtils.getItemTypeText()
DataUtils.GetMacros()
DataUtils.GetQuestData()
DataUtils.GetQuestDataFromName()
DataUtils.GetQuestItems()
DataUtils.GetQuests()
DataUtils.GetRealmColor()
DataUtils.GetSetBonuses()
DataUtils.GetStringForAllTradeSkills()
DataUtils.GetStringForTradeSkillsLevel()
DataUtils.GetTargetConColor()
DataUtils.GetTargetConDesc()
DataUtils.GetTargetTierDesc()
DataUtils.GetTomeSectionIcon()
DataUtils.GetTomeSectionName()
DataUtils.GetTrophyData()
DataUtils.Initialize()
DataUtils.IsQuestComplete()
DataUtils.IsTradeSkillItem()
DataUtils.IsWorldLoading()
DataUtils.ItemHasEnhancementTimer()
DataUtils.LevelIsEnoughForItem()
DataUtils.PlayerMeetsReqs()
DataUtils.PlayerTradeSkillLevelIsEnoughForItem()
DataUtils.ReloadItems()
DataUtils.ReloadMacros()
DataUtils.ReloadQuestItems()
DataUtils.RenownIsEnoughForItem()
DataUtils.SetListRowAlternatingTints()
DataUtils.Shutdown()
DataUtils.SkillIsEnoughForItem()
DataUtils.Update()
DataUtils.UpdateEnhancementTimer()
DataUtils.UpdateInfluenceBar()
DataUtils.UpdateItemSets()
d()
DeathWindow.Close()
DeathWindow.Initialize()
DeathWindow.OnPlayerDeath()
DeathWindow.OnPlayerRespawn()
DeathWindow.Shutdown()
DeathWindow.Update()
Debug.Update()
DEBUG()
DebugWindow.AddUiLog()
DebugWindow.ClearTextLog()
DebugWindow.Hide()
DebugWindow.HideOptions()
DebugWindow.Initialize()
DebugWindow.OnResizeBegin()
DebugWindow.Shutdown()
DebugWindow.ToggleLogging()
DebugWindow.ToggleOptions()
DebugWindow.UpdateCodeErrorHandling()
DebugWindow.Update()
DebugWindow.UpdateDisplayFilter()
DebugWindow.UpdateLoadLuaDebugLibrary()
DebugWindow.UpdateLog()
DebugWindow.UpdateLuaErrorHandling()
DefaultColor.GetCombatEventColor()
DefaultColor.SetListRowTint()
DialogCreator.Create()
DialogCreator.Display()
DialogCreator.GetButtonCount()
DialogManager.CancelTextEntryDialog()
DialogManager.FindAvailableDialog()
DialogManager.Initialize()
DialogManager.MakeOneButtonDialog()
DialogManager.MakeTextEntryDialog()
DialogManager.MakeThreeButtonDialog()
DialogManager.MakeTwoButtonDialog()
DialogManager.OnApplicationOneButtonDialog()
DialogManager.OnApplicationTextEntryDialog()
DialogManager.OnApplicationTwoButtonDialog()
DialogManager.OnClickError()
DialogManager.OnInfoAlert()
DialogManager.OnOneButtonDlgButton1()
DialogManager.OnTextEntryDlgButtonCancel()
DialogManager.OnTextEntryDlgButtonSubmit()
DialogManager.OnTextEntryDlgKeyEnter()
DialogManager.OnTextEntryDlgKeyEscape()
DialogManager.OnThreeButtonDlgButton1()
DialogManager.OnThreeButtonDlgButton2()
DialogManager.OnThreeButtonDlgButton3()
DialogManager.OnTwoButtonDlgButton1()
DialogManager.OnTwoButtonDlgButton2()
DialogManager.OnTwoButtonDlgNeverWarn()
DialogManager.SubmitTextEntryDialog()
DialogManager.Update()
DialogManager.UpdateWindows()
DiscipleResource.Create()
DiscipleResource.Initialize()
DiscipleResource.Update()
DiscipleResource.UpdateResourceDisplay()
DUMP_TABLE()
DynamicImage.SetExtents()
DynamicImage.SetTextureDimensions()
DynamicImage.SetTexture()
DynamicImage.SetTextureSlice()
EA_DyeWindow.Hide()
EA_DyeWindow.Initialize()
EA_DyeWindow.OnAcceptLButtonUp()
EA_DyeWindow.OnCancelLButtonUp()
EA_DyeWindow.OnSelectTintLButtonUp()
EA_DyeWindow.Show()
EA_DyeWindow.Shutdown()
EA_IdGenerator.GetNewId()
EA_InteractionFlightMasterWindow.FlightMapPointLButtonUp()
EA_InteractionFlightMasterWindow.FlightPointLButtonUp()
EA_InteractionFlightMasterWindow.GetNewDataAndSort()
EA_InteractionFlightMasterWindow.Hide()
EA_InteractionFlightMasterWindow.Initialize()
EA_InteractionFlightMasterWindow.OnMouseOverEndFlightTextButton()
EA_InteractionFlightMasterWindow.OnMouseOverFlightTextButton()
EA_InteractionFlightMasterWindow.OnRButtonUp()
EA_InteractionFlightMasterWindow.OnSelChanged()
EA_InteractionFlightMasterWindow.OnShown()
EA_InteractionFlightMasterWindow.ShowDefaultFrame()
EA_InteractionFlightMasterWindow.Show()
EA_InteractionFlightMasterWindow.Shutdown()
EA_LabelCheckButton.Initialize()
EA_LabelCheckButton.Toggle()
EA_System_EventEntry.Create()
EA_System_EventEntry.IsOutOfStartingBox()
EA_System_EventEntry.SetupText()
EA_System_EventEntry.Update()
EA_System_EventText.AddCombatEventText()
EA_System_EventText.AddInfluenceText()
EA_System_EventText.AddPointGain()
EA_System_EventText.AddRenownText()
EA_System_EventText.AddXpText()
EA_System_EventText.BeginLoading()
EA_System_EventText.CleanTrackers()
EA_System_EventText.EndLoading()
EA_System_EventText.Initialize()
EA_System_EventText.Shutdown()
EA_System_EventText.Update()
EA_System_EventTracker.AddEvent()
EA_System_EventTracker.Create()
EA_System_EventTracker.Destroy()
EA_System_EventTracker.InitializeAnimationData()
EA_System_EventTracker.Update()
EA_System_PointGainEntry.Create()
EA_System_PointGainEntry.IsOutOfStartingBox()
EA_System_PointGainEntry.SetupText()
EA_System_PointGainEntry.Update()
EA_Window_Backpack.AllFiltersMustMatch()
EA_Window_Backpack.AnyFilterCanMatch()
EA_Window_Backpack.ChangePocketsDimensions()
EA_Window_Backpack.ChangeSorting()
EA_Window_Backpack.ClearSortButton()
EA_Window_Backpack.ColorLabelIfMeetsRequirements()
EA_Window_Backpack.CreateAllQuestSlotWindows()
EA_Window_Backpack.CreateFilteredList()
EA_Window_Backpack.CreateListDisplayData()
EA_Window_Backpack.CreateListViewData()
EA_Window_Backpack.CreateMinimizedPocketWindows()
EA_Window_Backpack.CreateMultipleNewPocketsData()
EA_Window_Backpack.CreateNewPocketData()
EA_Window_Backpack.CreatePocketWindows()
EA_Window_Backpack.DisplaySortedData()
EA_Window_Backpack.DoesItemMatchPocketFilters()
EA_Window_Backpack.DrawPocketLayout()
EA_Window_Backpack.DrawQuestItemsLayout()
EA_Window_Backpack.EnableSoftLocks()
EA_Window_Backpack.EquipmentLButtonDown()
EA_Window_Backpack.EquipmentLButtonUp()
EA_Window_Backpack.EquipmentRButtonUp()
EA_Window_Backpack.FindNewPocketForIncomingItem()
EA_Window_Backpack.GetFilterIndicesFromID()
EA_Window_Backpack.GetFirstOpenSlotInPocket()
EA_Window_Backpack.GetIDForFilter()
EA_Window_Backpack.GetInventoryItem()
EA_Window_Backpack.GetListRowForSlotNum()
EA_Window_Backpack.GetMaxSizeForPocket()
EA_Window_Backpack.GetNumberOfItemsInPocket()
EA_Window_Backpack.GetPocketDefaultTitle()
EA_Window_Backpack.GetPocketIsClosed()
EA_Window_Backpack.GetPocketMinimizedName()
EA_Window_Backpack.GetPocketName()
EA_Window_Backpack.GetPocketNonMinimizedIconName()
EA_Window_Backpack.GetPocketNumberForSlot()
EA_Window_Backpack.GetPocketTitleString()
EA_Window_Backpack.GetQuestItem()
EA_Window_Backpack.GetSlotFromActionButtonGroup()
EA_Window_Backpack.GetSlotIconWindowName()
EA_Window_Backpack.GetSlotNumForActiveListRow()
EA_Window_Backpack.GetWindowNameForSlot()
EA_Window_Backpack.GrowBackpack()
EA_Window_Backpack.Hide()
EA_Window_Backpack.InitAllPocketData()
EA_Window_Backpack.InitDataForSorting()
EA_Window_Backpack.Initialize()
EA_Window_Backpack.InitializeSlots()
EA_Window_Backpack.InventoryLButtonDown()
EA_Window_Backpack.InventoryLButtonUp()
EA_Window_Backpack.InventoryMouseOver()
EA_Window_Backpack.InventoryRButtonUp()
EA_Window_Backpack.IsSlotLocked()
EA_Window_Backpack.IsSlotVisible()
EA_Window_Backpack.ItemHasTimer()
EA_Window_Backpack.ItemsAreSame()
EA_Window_Backpack.ItemWasManuallyMoved()
EA_Window_Backpack.ListViewInventoryLButtonDown()
EA_Window_Backpack.ListViewInventoryLButtonUp()
EA_Window_Backpack.ListViewInventoryMouseOver()
EA_Window_Backpack.ListViewInventoryRButtonUp()
EA_Window_Backpack.LoadSettings()
EA_Window_Backpack.ManuallyMoveItem()
EA_Window_Backpack.MouseOverEquipmentSlot()
EA_Window_Backpack.MouseOverEquipmentSlotEnd()
EA_Window_Backpack.MouseOverQuestSlot()
EA_Window_Backpack.NumberOfRowsNeeded()
EA_Window_Backpack.OnAllInventorySlotsUpdated()
EA_Window_Backpack.OnHidden()
EA_Window_Backpack.OnInventorySlotUpdated()
EA_Window_Backpack.OnMouseOverMinimizedIcon()
EA_Window_Backpack.OnMouseOverOpenPocketIcon()
EA_Window_Backpack.OnMouseOverOptionsButton()
EA_Window_Backpack.OnMouseOverQuestItemsTab()
EA_Window_Backpack.OnPocketClosed()
EA_Window_Backpack.OnPocketOpened()
EA_Window_Backpack.OnRankUpdated()
EA_Window_Backpack.OnRButtonUp()
EA_Window_Backpack.OnReloadEnd()
EA_Window_Backpack.OnShown()
EA_Window_Backpack.OnTabSelected()
EA_Window_Backpack.OnUpdate()
EA_Window_Backpack.PocketHasRoom()
EA_Window_Backpack.PopulateListDisplayData()
EA_Window_Backpack.PutItemInSlot()
EA_Window_Backpack.QuestItemLButtonDown()
EA_Window_Backpack.QuestItemMouseOver()
EA_Window_Backpack.QuestItemRButtonUp()
EA_Window_Backpack.ReAnchorPockets()
EA_Window_Backpack.RedrawAllPockets()
EA_Window_Backpack.RefreshAllSortButtons()
EA_Window_Backpack.ReleaseAllLocksForWindow()
EA_Window_Backpack.ReleaseAllSlotLocks()
EA_Window_Backpack.ReleaseLockForSlot()
EA_Window_Backpack.RequestLockForSlot()
EA_Window_Backpack.ResetListViewFilters()
EA_Window_Backpack.ResizePocket()
EA_Window_Backpack.SendDebug()
EA_Window_Backpack.SetActionButton()
EA_Window_Backpack.SetListViewItem()
EA_Window_Backpack.SetPocketIsClosed()
EA_Window_Backpack.SetPocketShowing()
EA_Window_Backpack.SetPocketTitleFromFilter()
EA_Window_Backpack.SetPocketTitleString()
EA_Window_Backpack.SetQuestBackpackSlot()
EA_Window_Backpack.SetViewShowing()
EA_Window_Backpack.ShowCurrentList()
EA_Window_Backpack.ShowOptionsMenu()
EA_Window_Backpack.ShowPocketTitleTooltip()
EA_Window_Backpack.Shutdown()
EA_Window_Backpack.SlotHasTimer()
EA_Window_Backpack.SomeFiltersSet()
EA_Window_Backpack.Sort()
EA_Window_Backpack.ToggleFilterChoice()
EA_Window_Backpack.ToggleListViewFilter()
EA_Window_Backpack.ToggleShowing()
EA_Window_Backpack.UpdateAllIconViewSlots()
EA_Window_Backpack.UpdateAllQuestItemSlots()
EA_Window_Backpack.UpdateBackpackSlots()
EA_Window_Backpack.UpdateCurrentList()
EA_Window_Backpack.UpdateIconViewSlot()
EA_Window_Backpack.UpdateMoney()
EA_Window_Backpack.UpdateQuestItemSlot()
EA_Window_Backpack.UpdateSettings()
EA_Window_Backpack.ValidItem()
EA_Window_Backpack.WasManuallyMoved()
EA_Window_ContextMenu.AddMenuItem()
EA_Window_ContextMenu.AddUserDefinedMenuItem()
EA_Window_ContextMenu.CloseSetOpacityWindow()
EA_Window_ContextMenu.Finalize()
EA_Window_ContextMenu.HideAll()
EA_Window_ContextMenu.Hide()
EA_Window_ContextMenu.Initialize()
EA_Window_ContextMenu.OnLButtonDownMenuItem()
EA_Window_ContextMenu.OnLButtonProcessed()
EA_Window_ContextMenu.OnLock()
EA_Window_ContextMenu.OnRButtonProcessed()
EA_Window_ContextMenu.OnSlideWindowOptionsAlpha()
EA_Window_ContextMenu.OnUnlock()
EA_Window_ContextMenu.OnWindowOptionsSetAlpha()
EA_Window_ContextMenu.Show()
EA_Window_ContextMenu.Shutdown()
EA_Window_Feedback.Clear()
EA_Window_Feedback.Hide()
EA_Window_Feedback.IsShowing()
EA_Window_Feedback.OnHidden()
EA_Window_Feedback.OnShown()
EA_Window_Feedback.Show()
EA_Window_Feedback.Shutdown()
EA_Window_Feedback.Submit()
EA_Window_Feedback.ToggleShowing()
EA_Window_Help.DisplayHelpEntry()
EA_Window_Help.DisplayRow()
EA_Window_Help.Hide()
EA_Window_Help.Initialize()
EA_Window_Help.OnRButtonUpPlayerRow()
EA_Window_Help.OnShown()
EA_Window_Help.PrepareData()
EA_Window_Help.ResetAllButtons()
EA_Window_Help.ResetPressedButton()
EA_Window_Help.SetEntrySelectedById()
EA_Window_Help.Shutdown()
EA_Window_Help.ToggleShowing()
EA_Window_Help.UpdateHelpWindowRow()
EA_Window_Inspection.AdjustStatLabel()
EA_Window_Inspection.armorHasAttachmentPoint()
EA_Window_Inspection.AutoAttachTrophy()
EA_Window_Inspection.CreateTooltip()
EA_Window_Inspection.DropItemIntoEquipment()
EA_Window_Inspection.EquipmentLButtonDown()
EA_Window_Inspection.EquipmentLButtonUp()
EA_Window_Inspection.EquipmentMouseOver()
EA_Window_Inspection.EquipmentRButtonDown()
EA_Window_Inspection.GetBasicStatTooltip()
EA_Window_Inspection.GetDefenseLabelsTooltip()
EA_Window_Inspection.GetDefenseLabelsTooltipLine2()
EA_Window_Inspection.getFirstAvailableTrophySlot()
EA_Window_Inspection.getIndexForTrophyLoc()
EA_Window_Inspection.GetItem()
EA_Window_Inspection.getNextAvailableAttachmentPoint()
EA_Window_Inspection.GetOffenseLabelsTooltip()
EA_Window_Inspection.GetOffenseLabelsTooltipLine2()
EA_Window_Inspection.getPreviousAvailableAttachmentPoint()
EA_Window_Inspection.getSlotInfoForTrophyLocation()
EA_Window_Inspection.GetStatsLabelsTooltip()
EA_Window_Inspection.GetStatsLabelsTooltipLine2()
EA_Window_Inspection.GetStatsToolTip()
EA_Window_Inspection.GetStatsToolTipLine2()
EA_Window_Inspection.HideCloak()
EA_Window_Inspection.Hide()
EA_Window_Inspection.HideHelm()
EA_Window_Inspection.HideHideCloak()
EA_Window_Inspection.HideHideHelm()
EA_Window_Inspection.hideTrophyLocArrows()
EA_Window_Inspection.hightlightSlot()
EA_Window_Inspection.Initialize()
EA_Window_Inspection.MouseOverDefenseDone()
EA_Window_Inspection.MouseOverDone()
EA_Window_Inspection.MouseOverOffenseDone()
EA_Window_Inspection.MouseOverSlot()
EA_Window_Inspection.MouseOverStatsDone()
EA_Window_Inspection.NextButtonMouseOver()
EA_Window_Inspection.NextButtonPressed()
EA_Window_Inspection.OnFilterSelChanged()
EA_Window_Inspection.OnLButtonDownProcessed()
EA_Window_Inspection.OnMouseOverArmorValue()
EA_Window_Inspection.OnMouseOverDPSValue()
EA_Window_Inspection.OnMouseOverHPValue()
EA_Window_Inspection.OnMouseOverStat()
EA_Window_Inspection.OnShown()
EA_Window_Inspection.PaperDollMouseUp()
EA_Window_Inspection.PreviousButtonMouseOver()
EA_Window_Inspection.PreviousButtonPressed()
EA_Window_Inspection.Show()
EA_Window_Inspection.ShowHideCloak()
EA_Window_Inspection.ShowHideCloakOnly()
EA_Window_Inspection.ShowHideHelm()
EA_Window_Inspection.ShowHideHelmOnly()
EA_Window_Inspection.showTrophyLocArrows()
EA_Window_Inspection.Shutdown()
EA_Window_Inspection.StatsMouseOver()
EA_Window_Inspection.ToggleShowing()
EA_Window_Inspection.TrophyDrag()
EA_Window_Inspection.TrophyLButtonDown()
EA_Window_Inspection.TrophyLButtonUp()
EA_Window_Inspection.TrophyMiniIconMouseOver()
EA_Window_Inspection.TrophyMiniIconMouseOverSlot()
EA_Window_Inspection.TrophyMouseOver()
EA_Window_Inspection.TrophyMouseOverSlot()
EA_Window_Inspection.TrophyRButtonDown()
EA_Window_Inspection.unhightlightSlot()
EA_Window_Inspection.UnlockTrophies()
EA_Window_Inspection.UpdateCareerRank()
EA_Window_Inspection.UpdateDefenseLabels()
EA_Window_Inspection.Update()
EA_Window_Inspection.UpdateEquipmentSlot()
EA_Window_Inspection.UpdateHitPoints()
EA_Window_Inspection.UpdateOffenseLabels()
EA_Window_Inspection.UpdateSlotIcons()
EA_Window_Inspection.UpdateStatCombobox()
EA_Window_Inspection.UpdateStatIcon()
EA_Window_Inspection.UpdateStatIcons()
EA_Window_Inspection.UpdateStats()
EA_Window_Inspection.UpdateStatsLabels()
EA_Window_Inspection.UpdateStatsNew()
EA_Window_Inspection.UpdateTitleLabel()
EA_Window_Inspection.UpdateTrophySlot()
EA_Window_Inspection.validLocationForTrophy()
EA_Window_InteractionBase.Done()
EA_Window_InteractionBase.GenerateMenu()
EA_Window_InteractionBase.Hide()
EA_Window_InteractionBase.Initialize()
EA_Window_InteractionBase.OnHidden()
EA_Window_InteractionBase.OnShown()
EA_Window_InteractionBase.OnUpdate()
EA_Window_InteractionBase.OptionLButtonUp()
EA_Window_InteractionBase.PopulateOptions()
EA_Window_InteractionBase.PopulateQuests()
EA_Window_InteractionBase.QuestLButtonUp()
EA_Window_InteractionBase.RefreshLists()
EA_Window_InteractionBase.Show()
EA_Window_InteractionBase.Shutdown()
EA_Window_InteractionBase.UpdateListDimensions()
EA_Window_InteractionBase.UpdateWindowSize()
EA_Window_InteractionCoreTraining.AvailabilityIfSetFilter()
EA_Window_InteractionCoreTraining.ChangeSorting()
EA_Window_InteractionCoreTraining.FlexibleSort()
EA_Window_InteractionCoreTraining.Hide()
EA_Window_InteractionCoreTraining.InitializeAvailabilityFilter()
EA_Window_InteractionCoreTraining.Initialize()
EA_Window_InteractionCoreTraining.InitializeLabels()
EA_Window_InteractionCoreTraining.LoadAdvances()
EA_Window_InteractionCoreTraining.MouseOverAdvance()
EA_Window_InteractionCoreTraining.OnHidden()
EA_Window_InteractionCoreTraining.OnMouseOverSortButton()
EA_Window_InteractionCoreTraining.OnShown()
EA_Window_InteractionCoreTraining.PathSort()
EA_Window_InteractionCoreTraining.PopulateCost()
EA_Window_InteractionCoreTraining.Populate()
EA_Window_InteractionCoreTraining.PopulateIcon()
EA_Window_InteractionCoreTraining.PopulateName()
EA_Window_InteractionCoreTraining.PopulatePath()
EA_Window_InteractionCoreTraining.PopulateRank()
EA_Window_InteractionCoreTraining.PopulateType()
EA_Window_InteractionCoreTraining.PurchaseAdvance()
EA_Window_InteractionCoreTraining.RankSort()
EA_Window_InteractionCoreTraining.Refresh()
EA_Window_InteractionCoreTraining.RefreshList()
EA_Window_InteractionCoreTraining.SelectAdvance()
EA_Window_InteractionCoreTraining.SetListRowNameTints()
EA_Window_InteractionCoreTraining.SetListRowTints()
EA_Window_InteractionCoreTraining.SetSortFunction()
EA_Window_InteractionCoreTraining.Show()
EA_Window_InteractionCoreTraining.ShowIconType()
EA_Window_InteractionCoreTraining.Shutdown()
EA_Window_InteractionCoreTraining.ToggleAvailabilityFilter()
EA_Window_InteractionCoreTraining.ToggleContextMenu()
EA_Window_InteractionCoreTraining.TypeSort()
EA_Window_InteractionCoreTraining.UpdateListButtonStates()
EA_Window_InteractionCoreTraining.UpdatePlayerResources()
EA_Window_InteractionHealer.CollectLabelsData()
EA_Window_InteractionHealer.HealAllPenalties()
EA_Window_InteractionHealer.HealOnePenalty()
EA_Window_InteractionHealer.Hide()
EA_Window_InteractionHealer.Initialize()
EA_Window_InteractionHealer.OnHidden()
EA_Window_InteractionHealer.OnRButtonUp()
EA_Window_InteractionHealer.OnShown()
EA_Window_InteractionHealer.ShowDefaultFrame()
EA_Window_InteractionHealer.Show()
EA_Window_InteractionHealer.Shutdown()
EA_Window_InteractionHealer.UpdateLabels()
EA_Window_InteractionInfluenceRewards.Cancel()
EA_Window_InteractionInfluenceRewards.DecodeWindowId()
EA_Window_InteractionInfluenceRewards.EncodeWindowId()
EA_Window_InteractionInfluenceRewards.Hide()
EA_Window_InteractionInfluenceRewards.Initialize()
EA_Window_InteractionInfluenceRewards.OnHidden()
EA_Window_InteractionInfluenceRewards.OnMouseOverInfluenceReward()
EA_Window_InteractionInfluenceRewards.OnSelectInfluenceReward()
EA_Window_InteractionInfluenceRewards.OnShown()
EA_Window_InteractionInfluenceRewards.PopulateRewards()
EA_Window_InteractionInfluenceRewards.SelectInfluenceRewards()
EA_Window_InteractionInfluenceRewards.Show()
EA_Window_InteractionInfluenceRewards.Shutdown()
EA_Window_InteractionLastName.Hide()
EA_Window_InteractionLastName.Initialize()
EA_Window_InteractionLastName.Interact()
EA_Window_InteractionLastName.OnAcceptButton()
EA_Window_InteractionLastName.OnCancelButton()
EA_Window_InteractionLastName.OnHidden()
EA_Window_InteractionLastName.OnShown()
EA_Window_InteractionLastName.Show()
EA_Window_InteractionQuest.AcceptQuest()
EA_Window_InteractionQuest.CompleteQuest()
EA_Window_InteractionQuest.Done()
EA_Window_InteractionQuest.Hide()
EA_Window_InteractionQuest.Initialize()
EA_Window_InteractionQuest.InitializeFrames()
EA_Window_InteractionQuest.LayoutChoiceRewards()
EA_Window_InteractionQuest.LayoutConditions()
EA_Window_InteractionQuest.LayoutGivenRewards()
EA_Window_InteractionQuest.LayoutScrollChild()
EA_Window_InteractionQuest.LayoutTimer()
EA_Window_InteractionQuest.OnHidden()
EA_Window_InteractionQuest.OnMouseOverChoiceReward()
EA_Window_InteractionQuest.OnMouseOverGivenReward()
EA_Window_InteractionQuest.OnMouseOverMoneyReward()
EA_Window_InteractionQuest.OnMouseOverXpReward()
EA_Window_InteractionQuest.OnRButtonUp()
EA_Window_InteractionQuest.OnShown()
EA_Window_InteractionQuest.SelectRewardChoice()
EA_Window_InteractionQuest.Show()
EA_Window_InteractionQuest.ShowQuestFrame()
EA_Window_InteractionQuest.ShowQuestSelect()
EA_Window_InteractionQuest.Shutdown()
EA_Window_InteractionRenownPassive.Create()
EA_Window_InteractionRenownPassive.Decrement()
EA_Window_InteractionRenownPassive.GetAdvanceData()
EA_Window_InteractionRenownPassive.GetCurrentAdvanceIndex()
EA_Window_InteractionRenownPassive.GetDisplayAdvanceIndex()
EA_Window_InteractionRenownPassive.GetSelectionCount()
EA_Window_InteractionRenownPassive.Increment()
EA_Window_InteractionRenownPassive.IsDeselectable()
EA_Window_InteractionRenownPassive.IsSelectable()
EA_Window_InteractionRenownPassive.Reset()
EA_Window_InteractionRenownPassive.SetAvailable()
EA_Window_InteractionRenownPassive.SetIcon()
EA_Window_InteractionRenownPassive.SetPurchased()
EA_Window_InteractionRenownPassive.SetSelected()
EA_Window_InteractionRenownPassive.SetUnavailable()
EA_Window_InteractionRenownPassive.UpdateState()
EA_Window_InteractionRenownTacticAbility.Create()
EA_Window_InteractionRenownTacticAbility.Decrement()
EA_Window_InteractionRenownTacticAbility.GetAdvanceData()
EA_Window_InteractionRenownTacticAbility.GetSelectionCount()
EA_Window_InteractionRenownTacticAbility.Increment()
EA_Window_InteractionRenownTacticAbility.IsSelectable()
EA_Window_InteractionRenownTacticAbility.IsSelected()
EA_Window_InteractionRenownTacticAbility.Reset()
EA_Window_InteractionRenownTacticAbility.SetAvailable()
EA_Window_InteractionRenownTacticAbility.SetIcon()
EA_Window_InteractionRenownTacticAbility.SetPurchased()
EA_Window_InteractionRenownTacticAbility.SetSelected()
EA_Window_InteractionRenownTacticAbility.SetUnavailable()
EA_Window_InteractionRenownTacticAbility.UpdateState()

API Full list Part 1 | API Full list Part 2

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