Armies

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"A true leader has the confidence to stand alone, the courage to make tough decisions, and the compassion to listen to the needs of others. He does not set out to be a leader, but becomes one by the equality of his actions and the integrity of his intent." - General Douglas MacArthur


Armies Overview

Upon entering WAR, players must determine their allegiance and join an army. Those inclined towards strong principles and structure may fight for the Realm of Order as an obstinate Dwarf, a noble High Elf, or a loyal Human soldier of the Empire. Those inclined towards darker deeds may side with the sinister Realm of Destruction as a savage Greenskin (Orc or Goblin), corrupt Dark Elf, or marauding human worshipper of Chaos.

RvR combat takes place on three fronts where ancient foes wage an unending war - Dwarfs vs. Greenskins, High Elf vs. Dark Elf, and Empire vs. Chaos. Players begin the game fighting their ancestral enemy, but are free to journey to other fronts to help their allies in their ongoing struggles.

The ultimate goal in RvR combat is the sacking of the enemy's capital city. To do this, an army must invade and take control of the opposition's homeland. Deciding battles take place in the persistent game world on objective-based battlefields and around fortified keeps that must be taken or defended, as well as in instanced Scenarios that contribute to zone control.


Lore

Recognizing that the only way to counter the threats arrayed against them will be to combine their strengths, the leaders of the Empire and the nations of the Dwarfs and the High Elves convene a great Council of Wisdom in the Imperial capital of Altdorf. At this summit, the three rulers forge a pact that their peoples shall fight as one and strike back at the enemies who would conquer their homelands.


The Realm of Order

The stalwart defenders of the Forces of Order form the Warhammer World's first and last defense. Set upon by foes bent on their total and utter annihilation, the fight a war that most of them will not see the end of; but fight on they do, lest the world be lost to the shadow and despair.

The Realm of Destruction

Ruthless and cruel, the malevolent legions of the Forces of Destruction wage bloody war against all that defy them. They are relentless in their pursuit of the one prize that matters more than all others, domination of the world. With each passing month, the death toll created by them mounts.

image:dsymbol_art.png Dwarf

The Dwarf are members of an ancient and industrious race long since past their prime. Their once-great empire of Karak Ankor lies in ruins, and many of their mighty mountain holds have been abandoned or conquered by the greenskin races, with whom the Dwarfs have warred for centuries. It is not uncommon to hear a Dwarf wistfully recall the great glories of the past, observing bitterly that nothing the Dwarfs do in this day and age can compare to the majesty of what once was.

image:gssymbol_art.png Greenskin

So named because of the color of their waxy skin, the greenskins are savagery personified. They are ill-tempered, primitive, and live only to fight. In the absence of another foe, greenskins will eventually turn on one another for want of violence. In their culture, might makes right and the weakest members of society are one false step away from being dinner.

image:esymbol_art.png Empire

The Empire is composed of the human descendants of Sigmar, who united the tribes of men at the Battle of Black Fire Pass. Sigmar was deified after the battle, and his promise of eternal aid to the kingdom of Dwarfs still stands today. This action solidified the relationship between men and Dwarfs, and planted the seeds of the burgeoning Empire through trade. Today, the Empire is led by Emperor Karl Franz, who rules from his seat in the city-state of Altdorf.

image:csymbol_art.png Chaos

In the icy wastes north of Kislev dwell nomadic tribes of barbarians known throughout the Empire as the Northmen. Sometimes a powerful leader will arise among these savage humans, uniting the tribes into a great warhost that marches south toward Kislev and the Empire. At such times as this, the Northmen seek only bloodshed and conquest, for they are willing servants of the inscrutable Chaos gods.

image:hesymbol_art.png High_Elf

The High Elves are an ancient people with a history that spans millennia. While the ancestors of man were little more than cave-dwelling primitives, the Elves built magnificent cities of glittering silver and white marble on their island home of Ulthuan. Elf scholars and explorers were the first to chart the stars and sail the world's oceans. The Elves were also the first race to mount an organized defense against the invading hordes of Chaos, beginning a war that continues to the present day.

image:desymbol_art.png Dark_Elf

Long ago, when Chaos was first unleashed upon the world, the Elven champion Aenarion drew the dread Sword of Khaine from its altar and used its terrible power to save his people from annihilation. When Aenarion died, his son Malekith was deemed unsuitable for the throne. Although he was a mighty warrior, a great sorcerer , a brilliant general and the rightful heir, many Elves opposed his coronation. They feared he was too focused on war, and potentially a de-stabilizing influence on the High Elf race. In retaliation, over many years Malekith engineered a terrible civil war that divided the race of Elves into two factions.

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