Category:Zones

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Overview

The world of Warhammer Online is divided into various zones. There are 33 zones, 11 per frontier. Zones border each other according to their tier, with the starting areas being tier 1 and the highest end zones in tier 4. Foot travel between zones in a zone pair is seamless, but travel to any zone outside the current zone pair requires a loading screen. Travel between zones is usually accomplished by traveling on foot to the other zone in the current zone pair, walking through a portal which takes you to an adjacent zone pair, or talking to a flight master to fly to another zone. Other means of travel exist in the game too. See the travel section for details.

Within zones are named subzones corresponding to certain geographical regions. A lake might be one subzone, and a valley another.

Zones are also divided up into regions called chapters, with each chapter forming a distinct section of the game's PvE plot. There are usually around 3 chapters per realm in a zone. Every zone has PvE content for both realms, so even though zones tend to be favored towards one realm, every zone is shared to a degree.

Zone List

Dwarf / Greenskin

Tier 1 Tier 2 Tier 3 Tier 4 Capital
Dwarf Ekrund Barak Varr Black Fire Pass Kadrin Valley Karaz-a-Karak
Neutral Cinderfall
Thunder Mountain
Death Peak
Greenskin Mount Bloodhorn Marshes of Madness The Badlands Black Crag Karak Eight Peaks

Empire / Chaos

Tier 1 Tier 2 Tier 3 Tier 4 Capital
Empire Nordland Ostland Talabecland Reikland Altdorf
Neutral Praag
West Praag
Chaos Norsca Troll Country High Pass The Chaos Wastes The Inevitable City

High Elf / Dark Elf

Tier 1 Tier 2 Tier 3 Tier 4 Capital
High Elf Chrace Ellyrion Saphery Eataine Lothern
Neutral Dragonwake
Isle of the Dead
Dark Elf The Blighted Isle The Shadowlands Avelorn Caledor Fist of Malekith

Subcategories

There are 4 subcategories to this category.

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